Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add primitive in-engine REPL. | David Thompson | 2020-10-06 | 1 | -0/+1 |
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* | Add ring buffer implementation. | David Thompson | 2020-10-06 | 1 | -0/+1 |
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* | Rename repl module to repl-server. | David Thompson | 2020-10-06 | 1 | -1/+1 |
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* | Add very simple minibuffer a la Emacs. | David Thompson | 2020-10-04 | 1 | -0/+1 |
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* | Add system module to fix circular reference. | David Thompson | 2020-10-04 | 1 | -0/+1 |
| | | | | | | | It's very bad that the node-2d module was depending on the kernel module. If the kernel includes a module that includes node-2d, a circular reference occurs and things get very strange very fast. Lots of weird compilation errors and stuff. | ||||
* | Add global config module. | David Thompson | 2019-05-24 | 1 | -0/+1 |
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* | Add scene transitions. | David Thompson | 2018-08-28 | 1 | -1/+2 |
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* | Add scene management. | David Thompson | 2018-08-27 | 1 | -0/+1 |
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* | Animate sprite based on elapsed program time, not agenda time. | David Thompson | 2018-08-27 | 1 | -2/+2 |
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* | Add live asset reloading. | David Thompson | 2018-08-27 | 1 | -0/+2 |
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* | Add live coding/debugging REPL server. | David Thompson | 2018-08-25 | 1 | -0/+1 |
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* | First commit! | David Thompson | 2018-08-24 | 1 | -0/+46 |