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* Add primitive in-engine REPL.David Thompson2020-10-061-0/+1
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* Add ring buffer implementation.David Thompson2020-10-061-0/+1
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* Rename repl module to repl-server.David Thompson2020-10-061-1/+1
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* Add very simple minibuffer a la Emacs.David Thompson2020-10-041-0/+1
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* Add system module to fix circular reference.David Thompson2020-10-041-0/+1
| | | | | | | It's very bad that the node-2d module was depending on the kernel module. If the kernel includes a module that includes node-2d, a circular reference occurs and things get very strange very fast. Lots of weird compilation errors and stuff.
* Add global config module.David Thompson2019-05-241-0/+1
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* Add scene transitions.David Thompson2018-08-281-1/+2
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* Add scene management.David Thompson2018-08-271-0/+1
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* Animate sprite based on elapsed program time, not agenda time.David Thompson2018-08-271-2/+2
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* Add live asset reloading.David Thompson2018-08-271-0/+2
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* Add live coding/debugging REPL server.David Thompson2018-08-251-0/+1
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* First commit!David Thompson2018-08-241-0/+46