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starling
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starling-to-catbird
Object-oriented game engine for Guile
Gitolite user
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Age
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*
gui: Export apply-theme.
David Thompson
2021-04-17
1
-0
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+1
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D'oh!
*
Add beginnings of a graphical user interface widget module.
David Thompson
2021-04-16
2
-0
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+486
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*
node-2d: Fix vertical alignment of labels.
David Thompson
2021-04-16
1
-1
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+1
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*
node-2d: Fix bug in 9-patch auto-resizing.
David Thompson
2021-04-16
1
-2
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+2
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*
node-2d: Add predicate based filtering to pick method.
David Thompson
2021-04-16
1
-12
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+13
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*
node: Add replace method.
David Thompson
2021-04-16
1
-0
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+9
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*
node: Export metaclasses.
David Thompson
2021-04-16
1
-1
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+3
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*
guix: Update to latest chickadee commit.
David Thompson
2021-04-16
1
-2
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+2
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*
examples: Update shmup example so it doesn't crash.
David Thompson
2021-04-16
1
-2
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+3
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*
node-2d: Fix exported class name.
David Thompson
2021-04-14
1
-7
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+19
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node-2d: Remove unnecessary initialize method.
David Thompson
2021-04-14
1
-3
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+0
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*
node-2d: Add <9-patch> class.
David Thompson
2021-04-14
1
-0
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+55
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*
asset: Fix on-asset-reload method args.
David Thompson
2021-04-14
1
-2
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+6
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*
node-2d: Improve sprite texture state management.
David Thompson
2021-04-14
1
-5
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+7
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*
node-2d: Add bounding boxes.
David Thompson
2021-04-14
1
-26
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+174
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*
node-2d: Reimplement some animation methods using new virtual slot accessors.
David Thompson
2021-04-14
1
-17
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+18
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*
node-2d: Remove pivot method.
David Thompson
2021-04-14
1
-6
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+0
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*
guix: Update chickadee to latest commit.
David Thompson
2021-04-14
2
-3
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+3
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*
guix: Update guile-sdl2 to latest commit.
David Thompson
2021-04-14
1
-2
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+2
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*
node: Add custom write method.
David Thompson
2021-04-14
1
-0
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+15
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*
node: Allow children to be attached via make method.
David Thompson
2021-04-14
1
-0
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+2
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*
node: Change id system to a numeric one.
David Thompson
2021-04-14
1
-2
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+10
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*
node-2d: Add missing position-y accessor.
David Thompson
2021-04-14
1
-1
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+1
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*
node-2d: Add virtual slots for vector component access.
David Thompson
2021-04-05
1
-5
/
+60
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*
node: Update copyright line.
David Thompson
2021-04-05
1
-1
/
+1
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node: Allow asset/watch slot getters/setter to compose.
David Thompson
2021-04-05
1
-16
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+23
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*
Add watchable slots to <meta-node> metaclass.
David Thompson
2021-03-16
2
-17
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+32
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*
Update to latest chickadee commit.
David Thompson
2021-03-16
3
-4
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+4
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*
node-2d: Fix animated sprite setters.
David Thompson
2021-01-30
1
-2
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+2
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*
node-2d: Remove unnecessary initializer.
David Thompson
2021-01-30
1
-5
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+3
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*
node-2d: Rewrite sprite classes.
David Thompson
2021-01-30
1
-37
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+28
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*
guix: Add missing Guile patch.
David Thompson
2021-01-29
1
-0
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+46
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*
Fix typo in comment.
David Thompson
2021-01-29
1
-1
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+1
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*
Remove docstrings that aren't actually docstrings.
David Thompson
2021-01-29
2
-21
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+0
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*
Make asset access transparent and add reload handler method.
David Thompson
2021-01-29
3
-19
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+90
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*
guix: Build a patched version of Guile.
David Thompson
2021-01-29
1
-1
/
+8
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*
Update to latest chickadee commit.
David Thompson
2021-01-26
3
-10
/
+9
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*
kernel: Use define-minibuffer-command.
David Thompson
2021-01-05
1
-9
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+6
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minibuffer: Add define-minibuffer-command macro.
David Thompson
2021-01-02
1
-0
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+4
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*
guix: Update chickadee commit.
David Thompson
2020-12-16
1
-2
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+2
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*
node-2d: Add first-camera convenience method.
David Thompson
2020-12-16
1
-0
/
+6
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*
asset: Purge old asset object when redefining it.
David Thompson
2020-12-16
1
-13
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+13
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*
Update examples so they work with latest code.
David Thompson
2020-12-16
2
-38
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+43
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*
node-2d: Improve teleporting a node that a camera is tracking.
David Thompson
2020-12-16
1
-2
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+17
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*
run-example: Compile example files.
David Thompson
2020-12-16
1
-1
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+1
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*
guix: Update chickadee commit.
David Thompson
2020-12-16
1
-2
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+2
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*
node: Short circuit update-tree if node is not booted.
David Thompson
2020-12-16
1
-1
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+1
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This provides some safety for users doing things like calling update-tree on their own for some unattached subtree of nodes.
*
node-2d: Reduce matrix multiplication when camera is tracking a target.
David Thompson
2020-12-16
1
-8
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+8
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*
node-2d: Improve position interpolation logic.
David Thompson
2020-12-16
1
-5
/
+3
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*
node-2d: Allow non-node-2d objects to live within a node-2d tree.
David Thompson
2020-12-16
1
-1
/
+2
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