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starling
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starling-to-catbird
Object-oriented game engine for Guile
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*
guix: Update to latest chickadee commit.
David Thompson
2021-04-16
1
-2
/
+2
|
*
examples: Update shmup example so it doesn't crash.
David Thompson
2021-04-16
1
-2
/
+3
|
*
node-2d: Fix exported class name.
David Thompson
2021-04-14
1
-7
/
+19
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*
node-2d: Remove unnecessary initialize method.
David Thompson
2021-04-14
1
-3
/
+0
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*
node-2d: Add <9-patch> class.
David Thompson
2021-04-14
1
-0
/
+55
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*
asset: Fix on-asset-reload method args.
David Thompson
2021-04-14
1
-2
/
+6
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*
node-2d: Improve sprite texture state management.
David Thompson
2021-04-14
1
-5
/
+7
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*
node-2d: Add bounding boxes.
David Thompson
2021-04-14
1
-26
/
+174
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*
node-2d: Reimplement some animation methods using new virtual slot accessors.
David Thompson
2021-04-14
1
-17
/
+18
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*
node-2d: Remove pivot method.
David Thompson
2021-04-14
1
-6
/
+0
|
*
guix: Update chickadee to latest commit.
David Thompson
2021-04-14
2
-3
/
+3
|
*
guix: Update guile-sdl2 to latest commit.
David Thompson
2021-04-14
1
-2
/
+2
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*
node: Add custom write method.
David Thompson
2021-04-14
1
-0
/
+15
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*
node: Allow children to be attached via make method.
David Thompson
2021-04-14
1
-0
/
+2
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*
node: Change id system to a numeric one.
David Thompson
2021-04-14
1
-2
/
+10
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*
node-2d: Add missing position-y accessor.
David Thompson
2021-04-14
1
-1
/
+1
|
*
node-2d: Add virtual slots for vector component access.
David Thompson
2021-04-05
1
-5
/
+60
|
*
node: Update copyright line.
David Thompson
2021-04-05
1
-1
/
+1
|
*
node: Allow asset/watch slot getters/setter to compose.
David Thompson
2021-04-05
1
-16
/
+23
|
*
Add watchable slots to <meta-node> metaclass.
David Thompson
2021-03-16
2
-17
/
+32
|
*
Update to latest chickadee commit.
David Thompson
2021-03-16
3
-4
/
+4
|
*
node-2d: Fix animated sprite setters.
David Thompson
2021-01-30
1
-2
/
+2
|
*
node-2d: Remove unnecessary initializer.
David Thompson
2021-01-30
1
-5
/
+3
|
*
node-2d: Rewrite sprite classes.
David Thompson
2021-01-30
1
-37
/
+28
|
*
guix: Add missing Guile patch.
David Thompson
2021-01-29
1
-0
/
+46
|
*
Fix typo in comment.
David Thompson
2021-01-29
1
-1
/
+1
|
*
Remove docstrings that aren't actually docstrings.
David Thompson
2021-01-29
2
-21
/
+0
|
*
Make asset access transparent and add reload handler method.
David Thompson
2021-01-29
3
-19
/
+90
|
*
guix: Build a patched version of Guile.
David Thompson
2021-01-29
1
-1
/
+8
|
*
Update to latest chickadee commit.
David Thompson
2021-01-26
3
-10
/
+9
|
*
kernel: Use define-minibuffer-command.
David Thompson
2021-01-05
1
-9
/
+6
|
*
minibuffer: Add define-minibuffer-command macro.
David Thompson
2021-01-02
1
-0
/
+4
|
*
guix: Update chickadee commit.
David Thompson
2020-12-16
1
-2
/
+2
|
*
node-2d: Add first-camera convenience method.
David Thompson
2020-12-16
1
-0
/
+6
|
*
asset: Purge old asset object when redefining it.
David Thompson
2020-12-16
1
-13
/
+13
|
*
Update examples so they work with latest code.
David Thompson
2020-12-16
2
-38
/
+43
|
*
node-2d: Improve teleporting a node that a camera is tracking.
David Thompson
2020-12-16
1
-2
/
+17
|
*
run-example: Compile example files.
David Thompson
2020-12-16
1
-1
/
+1
|
*
guix: Update chickadee commit.
David Thompson
2020-12-16
1
-2
/
+2
|
*
node: Short circuit update-tree if node is not booted.
David Thompson
2020-12-16
1
-1
/
+1
|
|
|
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This provides some safety for users doing things like calling update-tree on their own for some unattached subtree of nodes.
*
node-2d: Reduce matrix multiplication when camera is tracking a target.
David Thompson
2020-12-16
1
-8
/
+8
|
*
node-2d: Improve position interpolation logic.
David Thompson
2020-12-16
1
-5
/
+3
|
*
node-2d: Allow non-node-2d objects to live within a node-2d tree.
David Thompson
2020-12-16
1
-1
/
+2
|
*
node-2d: Stop using deprecated reader syntax for 2D vectors.
David Thompson
2020-12-16
1
-6
/
+6
|
*
node-2d: Fix camera target tracking.
David Thompson
2020-12-16
1
-33
/
+21
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*
Add convenient current-scene method.
David Thompson
2020-12-15
1
-0
/
+3
|
*
Use a more precise timer.
David Thompson
2020-12-15
4
-11
/
+14
|
*
node: Improve boot logic.
David Thompson
2020-12-15
1
-4
/
+7
|
*
Update to new chickadee and guile-sdl2.
David Thompson
2020-12-11
5
-48
/
+63
|
*
repl: Improve exception printing code.
David Thompson
2020-10-11
1
-15
/
+14
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