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starling
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starling-to-catbird
Object-oriented game engine for Guile
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Author
Age
Files
Lines
*
scene: Don't play music when scene isn't active.
David Thompson
2021-05-04
1
-7
/
+7
*
scene: Improve background music handling.
David Thompson
2021-05-03
1
-10
/
+22
*
gui: Fix pick-widget.
David Thompson
2021-05-03
1
-3
/
+3
*
scene: Detect improper detachment of current scene.
David Thompson
2021-05-03
1
-0
/
+4
*
gui: Add enabled? flag to <widget>.
David Thompson
2021-05-03
1
-1
/
+4
*
node-2d: Tiny reorganization of pick code.
David Thompson
2021-05-03
1
-2
/
+2
*
ring-buffer: Reset length to 0 in ring-buffer-clear!
David Thompson
2021-04-29
1
-3
/
+3
*
Add ring-buffer-clear! procedure.
David Thompson
2021-04-28
1
-28
/
+11
*
gui: Don't pick widgets that aren't visible.
David Thompson
2021-04-22
1
-1
/
+3
*
node-2d: Add color slot to <label>.
David Thompson
2021-04-22
1
-2
/
+4
*
gui: Export apply-theme.
David Thompson
2021-04-17
1
-0
/
+1
*
Add beginnings of a graphical user interface widget module.
David Thompson
2021-04-16
2
-0
/
+486
*
node-2d: Fix vertical alignment of labels.
David Thompson
2021-04-16
1
-1
/
+1
*
node-2d: Fix bug in 9-patch auto-resizing.
David Thompson
2021-04-16
1
-2
/
+2
*
node-2d: Add predicate based filtering to pick method.
David Thompson
2021-04-16
1
-12
/
+13
*
node: Add replace method.
David Thompson
2021-04-16
1
-0
/
+9
*
node: Export metaclasses.
David Thompson
2021-04-16
1
-1
/
+3
*
guix: Update to latest chickadee commit.
David Thompson
2021-04-16
1
-2
/
+2
*
examples: Update shmup example so it doesn't crash.
David Thompson
2021-04-16
1
-2
/
+3
*
node-2d: Fix exported class name.
David Thompson
2021-04-14
1
-7
/
+19
*
node-2d: Remove unnecessary initialize method.
David Thompson
2021-04-14
1
-3
/
+0
*
node-2d: Add <9-patch> class.
David Thompson
2021-04-14
1
-0
/
+55
*
asset: Fix on-asset-reload method args.
David Thompson
2021-04-14
1
-2
/
+6
*
node-2d: Improve sprite texture state management.
David Thompson
2021-04-14
1
-5
/
+7
*
node-2d: Add bounding boxes.
David Thompson
2021-04-14
1
-26
/
+174
*
node-2d: Reimplement some animation methods using new virtual slot accessors.
David Thompson
2021-04-14
1
-17
/
+18
*
node-2d: Remove pivot method.
David Thompson
2021-04-14
1
-6
/
+0
*
guix: Update chickadee to latest commit.
David Thompson
2021-04-14
2
-3
/
+3
*
guix: Update guile-sdl2 to latest commit.
David Thompson
2021-04-14
1
-2
/
+2
*
node: Add custom write method.
David Thompson
2021-04-14
1
-0
/
+15
*
node: Allow children to be attached via make method.
David Thompson
2021-04-14
1
-0
/
+2
*
node: Change id system to a numeric one.
David Thompson
2021-04-14
1
-2
/
+10
*
node-2d: Add missing position-y accessor.
David Thompson
2021-04-14
1
-1
/
+1
*
node-2d: Add virtual slots for vector component access.
David Thompson
2021-04-05
1
-5
/
+60
*
node: Update copyright line.
David Thompson
2021-04-05
1
-1
/
+1
*
node: Allow asset/watch slot getters/setter to compose.
David Thompson
2021-04-05
1
-16
/
+23
*
Add watchable slots to <meta-node> metaclass.
David Thompson
2021-03-16
2
-17
/
+32
*
Update to latest chickadee commit.
David Thompson
2021-03-16
3
-4
/
+4
*
node-2d: Fix animated sprite setters.
David Thompson
2021-01-30
1
-2
/
+2
*
node-2d: Remove unnecessary initializer.
David Thompson
2021-01-30
1
-5
/
+3
*
node-2d: Rewrite sprite classes.
David Thompson
2021-01-30
1
-37
/
+28
*
guix: Add missing Guile patch.
David Thompson
2021-01-29
1
-0
/
+46
*
Fix typo in comment.
David Thompson
2021-01-29
1
-1
/
+1
*
Remove docstrings that aren't actually docstrings.
David Thompson
2021-01-29
2
-21
/
+0
*
Make asset access transparent and add reload handler method.
David Thompson
2021-01-29
3
-19
/
+90
*
guix: Build a patched version of Guile.
David Thompson
2021-01-29
1
-1
/
+8
*
Update to latest chickadee commit.
David Thompson
2021-01-26
3
-10
/
+9
*
kernel: Use define-minibuffer-command.
David Thompson
2021-01-05
1
-9
/
+6
*
minibuffer: Add define-minibuffer-command macro.
David Thompson
2021-01-02
1
-0
/
+4
*
guix: Update chickadee commit.
David Thompson
2020-12-16
1
-2
/
+2
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