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starling-to-catbird
Object-oriented game engine for Guile
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*
Add helper script for running examples.
David Thompson
2020-10-03
1
-0
/
+4
*
Update chickadee to latest commit.
David Thompson
2020-10-03
7
-34
/
+36
*
node: Update copyright year.
David Thompson
2020-09-29
1
-1
/
+1
*
node-2d: Use for-each-child instead of iterating children list directly.
David Thompson
2020-09-29
1
-6
/
+6
*
node: Add unique ids with global index.
David Thompson
2020-09-29
1
-0
/
+11
*
node: Export for-each-child.
David Thompson
2020-09-29
1
-0
/
+1
*
node: Use #:init-thunk instead of #:init-form for agenda slot.
David Thompson
2020-09-29
1
-1
/
+1
*
node: Make rank read-only.
David Thompson
2020-09-29
1
-1
/
+1
*
node: Use for-each-child in reboot method.
David Thompson
2020-09-29
1
-1
/
+1
*
node: Indentation and commenting fixes.
David Thompson
2020-09-29
1
-8
/
+9
*
node: Allow nodes to have no name.
David Thompson
2020-09-29
1
-5
/
+9
*
Update guix.scm.
David Thompson
2020-09-29
1
-33
/
+26
*
Migrate over changes from unfinished spring lisp game jam entry.
David Thompson
2020-09-26
5
-47
/
+105
*
Commit this old stuff that was hanging around.
David Thompson
2020-09-26
3
-192
/
+513
*
transition: Fix warning about duplicate 'color' procedure import.
David Thompson
2019-11-19
1
-1
/
+1
*
kernel: Update to latest chickadee API.
David Thompson
2019-11-19
1
-2
/
+3
*
node-2d: Fix sprite batch rendering.
David Thompson
2019-07-18
1
-2
/
+3
*
node-2d: Add particles node.
David Thompson
2019-07-18
1
-1
/
+19
*
node: Noop when detaching a node without a parent.
David Thompson
2019-07-15
1
-9
/
+8
*
node: Add on-attach and on-detach methods.
David Thompson
2019-07-11
1
-2
/
+15
*
node-2d: Update copyright year.
David Thompson
2019-07-09
1
-1
/
+1
*
node-2d: Export scale procedure.
David Thompson
2019-07-09
1
-0
/
+1
*
Update hacky shmup prototype code.
David Thompson
2019-07-09
2
-47
/
+153
*
Add shmup prototype example.
David Thompson
2019-06-26
16
-0
/
+771
*
examples: Update tetra.
David Thompson
2019-06-26
2
-25
/
+44
*
node-2d: Add <animation> class.
David Thompson
2019-06-26
1
-6
/
+13
*
node-2d: Rename 'rect' method to 'source-rect'.
David Thompson
2019-06-26
1
-6
/
+6
*
node: Add reboot feature.
David Thompson
2019-06-20
1
-0
/
+18
*
node: Remove dynamic agenda setting in activate/deactivate.
David Thompson
2019-06-20
1
-9
/
+7
*
node: Add pause/resume feature.
David Thompson
2019-06-20
1
-8
/
+20
*
kernel: Add reboot-current-scene convenience method.
David Thompson
2019-06-20
1
-1
/
+7
*
node: Fix blink implementation.
David Thompson
2019-06-12
1
-9
/
+7
*
node: Add run-script and stop-scripts methods.
David Thompson
2019-06-12
1
-1
/
+9
*
Rename update*/render* to update-tree/render-tree.
David Thompson
2019-06-12
3
-14
/
+14
*
node: Add setter for rank.
David Thompson
2019-06-12
1
-1
/
+1
*
node-2d: sprite: Allow overriding texcoords and destination rectangle.
David Thompson
2019-06-11
1
-3
/
+23
*
node-2d: Respect desired viewport in <view-2d>.
David Thompson
2019-06-11
1
-5
/
+24
*
Add tetris example.
David Thompson
2019-05-28
2
-0
/
+379
*
Ignore Emacs temp files.
David Thompson
2019-05-28
1
-0
/
+1
*
repl: Sleep during debug loop.
David Thompson
2019-05-28
1
-0
/
+1
*
kernel: Use global dev mode flag.
David Thompson
2019-05-24
1
-5
/
+4
*
node: Use <redefinable-class> when in dev mode.
David Thompson
2019-05-24
1
-2
/
+5
*
Add global config module.
David Thompson
2019-05-24
2
-0
/
+28
*
node-2d: Export local-matrix and world-matrix methods.
David Thompson
2019-05-23
1
-0
/
+2
*
node: Make node class hierarchy redefinable.
David Thompson
2019-05-23
1
-1
/
+3
*
repl: Fix error message printing.
David Thompson
2019-05-23
1
-1
/
+4
*
node-2d: Rewrite sprite nodes.
David Thompson
2019-05-23
1
-16
/
+72
*
kernel: Use scene multiplexer for scene management.
David Thompson
2019-05-07
1
-116
/
+71
*
Add scene multiplexer class.
David Thompson
2019-05-07
1
-1
/
+96
*
Add <scene-2d> convenience class.
David Thompson
2019-05-07
1
-0
/
+10
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