GOBJECTS = $(SOURCES:%.scm=%.go) nobase_mod_DATA = $(SOURCES) $(NOCOMP_SOURCES) nobase_go_DATA = $(GOBJECTS) # Make sure source files are installed first, so that the mtime of # installed compiled files is greater than that of installed source # files. See # # for details. guile_install_go_files = install-nobase_goDATA $(guile_install_go_files): install-nobase_modDATA CLEANFILES = $(GOBJECTS) EXTRA_DIST = $(SOURCES) $(NOCOMP_SOURCES) GUILE_WARNINGS = -Wunbound-variable -Warity-mismatch -Wformat SUFFIXES = .scm .go .scm.go: $(AM_V_GEN)$(top_builddir)/pre-inst-env $(GUILE_TOOLS) compile $(GUILE_WARNINGS) -o "$@" "$<" moddir=$(prefix)/share/guile/site/$(GUILE_EFFECTIVE_VERSION) godir=$(libdir)/guile/$(GUILE_EFFECTIVE_VERSION)/site-ccache bin_SCRIPTS = \ scripts/the-test-subject SOURCES = \ test-subject/common.scm \ test-subject/assets.scm \ test-subject/text-box.scm \ test-subject/device.scm \ test-subject/credits.scm \ test-subject/game.scm \ test-subject/splash.scm fontsdir = $(pkgdatadir)/assets/fonts dist_fonts_DATA = \ assets/fonts/monogram_extended.ttf \ assets/fonts/old-fax.ttf imagesdir = $(pkgdatadir)/assets/images dist_images_DATA = \ assets/images/button-press.png \ assets/images/control-panel.png \ assets/images/darkness.png \ assets/images/dialog-box.png \ assets/images/door-lock.png \ assets/images/door.png \ assets/images/fridge.png \ assets/images/lightness.png \ assets/images/notebook-background.png \ assets/images/notebook.png \ assets/images/pin-entry-background.png \ assets/images/room.png \ assets/images/terminal-background.png \ assets/images/terminal.png \ assets/images/window.png soundsdir = $(pkgdatadir)/assets/sounds dist_sounds_DATA = \ assets/sounds/ambientmain_0.ogg \ assets/sounds/click1.wav \ assets/sounds/end-theme.mp3 \ assets/sounds/switch38.wav \ assets/sounds/switch6.wav EXTRA_DIST += \ COPYING