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;;; Sly
;;; Copyright (C) 2014 David Thompson <davet@gnu.org>
;;;
;;; Sly is free software: you can redistribute it and/or modify it
;;; under the terms of the GNU General Public License as published by
;;; the Free Software Foundation, either version 3 of the License, or
;;; (at your option) any later version.
;;;
;;; Sly is distributed in the hope that it will be useful, but WITHOUT
;;; ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
;;; or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
;;; License for more details.
;;;
;;; You should have received a copy of the GNU General Public License
;;; along with this program. If not, see
;;; <http://www.gnu.org/licenses/>.
;;; Commentary:
;;
;; A mesh is a 2D/3D model comprised of a shader and vertex buffers.
;;
;;; Code:
(define-module (sly mesh)
#:use-module (oop goops)
#:use-module (ice-9 match)
#:use-module (srfi srfi-9)
#:use-module (system foreign)
#:use-module (gl)
#:use-module (gl low-level)
#:use-module (sly wrappers gl)
#:use-module (sly color)
#:use-module (sly shader)
#:use-module (sly texture)
#:use-module (sly math vector)
#:use-module (sly signal)
#:use-module (sly transform)
#:use-module (sly render utils)
#:use-module (sly render vertex-array)
#:use-module (sly render renderer)
#:export (make-mesh
mesh?
mesh-shader
mesh-texture))
;;;
;;; Mesh
;;;
(define-record-type <mesh>
(%make-mesh vao shader texture)
mesh?
(vao mesh-vao)
(shader mesh-shader)
(texture mesh-texture))
(define* (make-mesh #:optional #:key shader texture indices positions textures)
(%make-mesh (make-vertex-array indices positions textures)
shader texture))
(define-method (draw (mesh <<mesh>>) transform)
(make-render-op #:vertex-array (mesh-vao mesh)
#:texture (mesh-texture mesh)
#:shader (mesh-shader mesh)
#:uniforms `(("color" ,white))
#:transform transform))
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