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@node Input
@section Input
Sly can handle user input from a keyboard, mouse, or joystick. The
input modules expose signals that represent various input
events (@pxref{Signals}).
@menu
* Keyboard:: Clack clack.
* Mouse:: Exercise the rodent.
* Joystick:: Wee!
@end menu
@node Keyboard
@subsection Keyboard
@node Mouse
@subsection Mouse
@node Joystick
@subsection Joystick
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