@node Rendering @section Rendering @menu * Scene Graph:: Declarative rendering. * Sprites:: 2D textured rectangles. * Textures:: Pixel arrays. * Fonts:: Font loading and text rendering. * Shapes:: Primitive 2D/3D shapes. * Cameras:: Defining a viewpoint. * Colors:: Pretty colors. * Framebuffers:: Offscreen rendering. @end menu @node Scene Graph @subsection Scene Graph @menu * Models:: Renderable objects. * Groups:: Transformation hierarchy. @end menu @node Models @subsubsection Models @node Groups @subsubsection Groups @node Sprites @subsection Sprites @node Textures @subsection Textures @node Fonts @subsection Fonts @node Shapes @subsection Shapes @node Cameras @subsection Cameras @node Colors @subsection Colors @node Framebuffers @subsection Framebuffers