;;; guile-2d ;;; Copyright (C) 2013 David Thompson ;;; ;;; Guile-2d is free software: you can redistribute it and/or modify it ;;; under the terms of the GNU Lesser General Public License as ;;; published by the Free Software Foundation, either version 3 of the ;;; License, or (at your option) any later version. ;;; ;;; Guile-2d is distributed in the hope that it will be useful, but ;;; WITHOUT ANY WARRANTY; without even the implied warranty of ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;;; Lesser General Public License for more details. ;;; ;;; You should have received a copy of the GNU Lesser General Public ;;; License along with this program. If not, see ;;; . ;;; Commentary: ;; ;; Simple functional reactive programming API. ;; ;;; Code: (define-module (2d signals) #:use-module (srfi srfi-1) #:use-module (srfi srfi-9) #:use-module (srfi srfi-26) #:export ( signal? root-signal? make-signal make-root-signal signal-ref signal-ref-maybe signal-receiver signal-connections signal-connect! signal-disconnect! signal-clear! signal-set! signal-merge signal-combine signal-do signal-map signal-fold signal-filter signal-reject signal-constant signal-count)) ;;; ;;; Signals ;;; ;; Signals are time-varying values. For example, a signal could ;; represent the mouse position at the current point in time. The ;; signals API provides an abstraction over regular event-based ;; programming. State mutation is hidden away and a functional, ;; declarative interface is exposed. (define-record-type (%make-signal value receiver connections) signal? (value signal-ref %signal-set!) (receiver signal-receiver) (connections signal-connections %set-signal-connections!)) (define (make-signal init receiver . connections) "Create a new signal with initial value INIT, a procedure RECEIVER to transform incoming signal values and zero or more signals to connect to." (let ((signal (%make-signal init receiver '()))) (for-each (cut signal-connect! <> signal) connections) signal)) (define (make-root-signal init) "Create a new root level signal with initial value INIT." (%make-signal init #f '())) (define (root-signal? signal) "Returns true if a signal has no receiver procedure or false otherwise." (not (signal-receiver signal))) (define (signal-ref-maybe object) "Retrieves the signal value from OBJECT if it is a signal and or simply returns OBJECT otherwise." (if (signal? object) (signal-ref object) object)) (define (signal-connect! signal-in signal-out) "Attach SIGNAL-OUT to SIGNAL-IN. When the value of SIGNAL-IN changes, the value will be propagated to SIGNAL-OUT." (if (root-signal? signal-out) (error 'root-signal-error "Cannot connect to a root signal" signal-out) (%set-signal-connections! signal-in (cons signal-out (signal-connections signal-in))))) (define (signal-disconnect! signal-in signal-out) "Detach SIGNAL-OUT from SIGNAL-IN." (%set-signal-connections! signal-in (delete signal-out (signal-connections signal-in) eq?))) (define (signal-clear! signal) "Disconnect all connections from SIGNAL." (%set-signal-connections! signal '())) (define (signal-receive to from) "Evaluate the receiver procedure for the signal TO with the signal FROM." ((signal-receiver to) to from)) (define (signal-propagate signal) "Notify all connected signals about the current value of SIGNAL." (for-each (cut signal-receive <> signal) (signal-connections signal))) (define (signal-set! signal value) "Change the current value of SIGNAL to VALUE and propagate SIGNAL to all connected signals." (%signal-set! signal value) (signal-propagate signal)) ;;; ;;; Higher Order Signals ;;; (define (signal-merge . signals) "Create a new signal whose value is the that of the most recently changed signal in SIGNALs. The initial value is that of the first signal in SIGNALS." (apply make-signal (signal-ref (car signals)) (lambda (merger from) (signal-set! merger (signal-ref from))) signals)) (define (signal-combine . signals) "Create a new signal whose value is a list of the values stored in the list SIGNALS." (define (update) (map signal-ref signals)) (make-signal (update) (lambda (combiner from) (signal-set! combiner (update))))) (define (signal-do proc signal) "Create a new signal that applies PROC when a new values is received from SIGNAL. The value of the new signal will always be the value of SIGNAL. This signal is a convenient way to sneak a procedure that has a side-effect into a signal chain." (make-signal (signal-ref signal) (lambda (do-signal from) (let ((value (signal-ref signal))) (proc value) value)) signal)) (define (signal-map proc signal . signals) "Create a new signal that applies PROC to the values stored in one or more SIGNALS." (define (update) (apply proc (map signal-ref (cons signal signals)))) (apply make-signal (update) (lambda (map-signal from) (signal-set! map-signal (update))) signal signals)) (define (signal-fold proc init signal) "Create a new signal that applies PROC to the values stored in SIGNAL. PROC is applied with the current value of SIGNAL and the previously computed value, or INIT for the first call." (make-signal init (let ((previous init)) (lambda (fold-signal from) (let ((value (proc (signal-ref from) previous))) (set! previous value) (signal-set! fold-signal value)))) signal)) (define (signal-filter predicate default signal) "Create a new signal that keeps an incoming value from SIGNAL when it satifies the procedure PREDICATE. The value of the signal is DEFAULT when the predicate is never satisfied." (make-signal (if (predicate (signal-ref signal)) (signal-ref signal) default) (lambda (filter from) (when (predicate (signal-ref from)) (signal-set! filter (signal-ref from)))) signal)) (define (signal-reject predicate default signal) "Create a new signal that does not keep an incoming value from SIGNAL when it satisfies the procedure PREDICATE. The value of the signal is DEFAULT when the predicate is never satisfied." (signal-filter (lambda (x) (not (predicate x))) default signal)) (define (signal-constant constant signal) "Create a new signal whose value is always CONSTANT regardless of what the value received from SIGNAL." (signal-map (lambda (value) constant) signal)) (define (signal-count signal) "Create a new signal that increments a counter every time a new value from SIGNAL is received." (signal-fold + 0 (signal-constant 1 signal)))