;;; guile-2d ;;; Copyright (C) 2013 David Thompson ;;; ;;; Guile-2d is free software: you can redistribute it and/or modify it ;;; under the terms of the GNU Lesser General Public License as ;;; published by the Free Software Foundation, either version 3 of the ;;; License, or (at your option) any later version. ;;; ;;; Guile-2d is distributed in the hope that it will be useful, but ;;; WITHOUT ANY WARRANTY; without even the implied warranty of ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;;; Lesser General Public License for more details. ;;; ;;; You should have received a copy of the GNU Lesser General Public ;;; License along with this program. If not, see ;;; . ;;; Commentary: ;; ;; Keyboard signals. ;; ;;; Code: (define-module (2d mouse) #:use-module ((sdl sdl) #:prefix SDL:) #:use-module (2d event) #:use-module (2d signals) #:use-module (2d vector2) #:export (mouse-move-hook mouse-press-hook mouse-click-hook mouse-x mouse-y mouse-position mouse-last-down mouse-last-up mouse-down?)) (define mouse-move-hook (make-hook 2)) (define mouse-press-hook (make-hook 3)) (define mouse-click-hook (make-hook 3)) (define mouse-last-down (make-root-signal 'none)) (define mouse-last-up (make-root-signal 'none)) (define mouse-x (make-root-signal 0)) (define mouse-y (make-root-signal 0)) (define mouse-position (signal-map vector2 mouse-x mouse-y)) (define (mouse-down? button) "Create a signal for the state of BUTTON. Value is #t when mouse button is pressed or #f otherwise." (define (same-button? other-button) (eq? button other-button)) (define (button-filter value signal) (signal-constant value (signal-filter #f same-button? signal))) (signal-merge (button-filter #f mouse-last-up) (button-filter #t mouse-last-down))) (register-event-handler 'mouse-motion (lambda (e) (run-hook mouse-move-hook (SDL:event:motion:x e) (SDL:event:motion:y e)) (signal-set! mouse-x (SDL:event:motion:x e)) (signal-set! mouse-y (SDL:event:motion:y e)))) (register-event-handler 'mouse-button-down (lambda (e) (run-hook mouse-press-hook (SDL:event:button:button e) (SDL:event:button:x e) (SDL:event:button:y e)) (signal-set! mouse-last-down (SDL:event:button:button e)))) (register-event-handler 'mouse-button-up (lambda (e) (run-hook mouse-click-hook (SDL:event:button:button e) (SDL:event:button:x e) (SDL:event:button:y e)) (signal-set! mouse-last-up (SDL:event:button:button e))))