From c9bb5b91b82900294413786f75b6ef021a59bb5a Mon Sep 17 00:00:00 2001 From: David Thompson Date: Thu, 24 Apr 2014 21:57:50 -0400 Subject: Rename game loop procedures and remove parameter. * 2d/game.scm (tick-interval): No longer a parameter. (run-game-loop, start-game-loop): Rename. (quit-game, stop-game-loop): Rename. * examples/animation.scm: Use start-game-loop and stop-game-loop. * examples/common.scm: Use start-game-loop and stop-game-loop. * examples/coroutine.scm: Use start-game-loop and stop-game-loop. * examples/font.scm: Use start-game-loop and stop-game-loop. * examples/guile-2048/guile-2048.scm: Use start-game-loop and stop-game-loop. * examples/particles.scm: Use start-game-loop and stop-game-loop. * examples/simple.scm: Use start-game-loop and stop-game-loop. * examples/tilemap.scm: Use start-game-loop and stop-game-loop. --- examples/tilemap.scm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/tilemap.scm') diff --git a/examples/tilemap.scm b/examples/tilemap.scm index 9125abf..284c760 100644 --- a/examples/tilemap.scm +++ b/examples/tilemap.scm @@ -104,4 +104,4 @@ (add-hook! draw-hook (lambda (dt alpha) (draw-map-layer layer))) (with-window (make-window #:title "Tilemap") - (run-game-loop)) + (start-game-loop)) -- cgit v1.2.3