From d84bb24d2359be9c4be7b3e4f05caf3daf68f243 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Mon, 9 Mar 2015 08:52:14 -0400 Subject: render: Merge into . * sly/render/model.scm (): Add 'transform' and 'children' fields. (model-transform, model-children): New accessors. (make-model): Add 'transform' and 'children' keyword arguments. (set-transform-identity!): New procedure. (draw-model): Recursively draw model and all children. (model-paint, model-blend): Renamed. (paint, blend, group, group*, move, place): New procedures. * sly/render/group.scm: Delete. * Makefile.am (SOURCES): Remove it. * examples/2048/2048.scm: Update example. * examples/animation.scm: Likewise. * examples/font.scm: Likewise. * examples/joystick.scm: Likewise. * examples/mines/mines.scm: Likewise. * examples/simple.scm: Likewise. * examples/tilemap.scm: Likewise. * README.org (Example): Update sample code. --- examples/simple.scm | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) (limited to 'examples/simple.scm') diff --git a/examples/simple.scm b/examples/simple.scm index 9560f6f..1596cfe 100644 --- a/examples/simple.scm +++ b/examples/simple.scm @@ -17,20 +17,23 @@ (use-modules (sly game) (sly window) + (sly utils) (sly math vector) (sly render camera) - (sly render group) - (sly render sprite)) + (sly render model) + (sly render sprite) + (sly render color)) (load "common.scm") (define scene - (group-move (vector2 320 240) - (group (load-sprite "images/p1_front.png")))) + (chain (load-sprite "images/p1_front.png") + (paint red) + (move (vector2 320 240)))) (define camera (orthographic-camera 640 480)) -(add-hook! draw-hook (lambda _ (draw-group scene camera))) +(add-hook! draw-hook (lambda _ (draw-model scene camera))) (with-window (make-window #:title "Simple Sprite Demo") (start-game-loop)) -- cgit v1.2.3