From c2a4f0636569978a40cb5c98875d798624909eb2 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Sat, 7 Jun 2014 19:57:06 -0400 Subject: Replace vector2 module with a more generic vector module. * 2d/vector2.scm: Delete it. * 2d/vector.scm: New file. * Makefile.am (SOURCES): s/vector2/vector. * 2d/font.scm: * 2d/keyboard.scm: * 2d/mouse.scm: * 2d/rect.scm: * 2d/shader.scm: * 2d/sprite.scm: * 2d/texture.scm: * 2d/transform.scm: * 2d/window.scm: * examples/2048/2048: * examples/animation.scm: * examples/coroutine.scm: * examples/font.scm: * examples/particles.scm: * examples/simple.scm: * examples/tilemap.scm: Use vectors instead of defunct vector2. --- examples/particles.scm | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'examples/particles.scm') diff --git a/examples/particles.scm b/examples/particles.scm index b60a537..8fa9cb6 100644 --- a/examples/particles.scm +++ b/examples/particles.scm @@ -21,7 +21,7 @@ (2d game) (2d sprite) (2d texture) - (2d vector2) + (2d vector) (2d window)) (load "common.scm") @@ -51,14 +51,14 @@ (let ((particle-image (load-texture "images/bullet.png"))) (list-tabulate n (lambda (n) (make-particle (make-sprite particle-image) - (vector2 (random window-width) - (random window-height)) - (vector2 (* (random:normal) 1) - (* (random:normal) 1))))))) + (vector (random window-width) + (random window-height)) + (vector (* (random:normal) 1) + (* (random:normal) 1))))))) (define particle-count 500) (define background (load-sprite "images/stars.png" - #:anchor null-vector2)) + #:anchor #(0 0))) (define particles (generate-particles particle-count)) (define (draw-particles particles) @@ -79,6 +79,6 @@ (add-hook! draw-hook draw) (with-window (make-window #:title "Particles" - #:resolution (vector2 window-width - window-height)) + #:resolution (vector window-width + window-height)) (start-game-loop)) -- cgit v1.2.3