From c2a4f0636569978a40cb5c98875d798624909eb2 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Sat, 7 Jun 2014 19:57:06 -0400 Subject: Replace vector2 module with a more generic vector module. * 2d/vector2.scm: Delete it. * 2d/vector.scm: New file. * Makefile.am (SOURCES): s/vector2/vector. * 2d/font.scm: * 2d/keyboard.scm: * 2d/mouse.scm: * 2d/rect.scm: * 2d/shader.scm: * 2d/sprite.scm: * 2d/texture.scm: * 2d/transform.scm: * 2d/window.scm: * examples/2048/2048: * examples/animation.scm: * examples/coroutine.scm: * examples/font.scm: * examples/particles.scm: * examples/simple.scm: * examples/tilemap.scm: Use vectors instead of defunct vector2. --- examples/font.scm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'examples/font.scm') diff --git a/examples/font.scm b/examples/font.scm index 8bcd90d..4a8412b 100644 --- a/examples/font.scm +++ b/examples/font.scm @@ -22,7 +22,7 @@ (2d game) (2d mouse) (2d signal) - (2d vector2) + (2d vector) (2d window)) (load "common.scm") @@ -32,18 +32,18 @@ (define font (load-default-font 18)) (define label (make-label font "The quick brown fox jumped over the lazy dog." - (vector2 320 240) #:anchor 'center)) + #(320 240) #:anchor 'center)) (define-signal fps-label (signal-map (lambda (fps) (let ((text (format #f "FPS: ~d" fps))) - (make-label font text (vector2 0 0)))) + (make-label font text #(0 0)))) fps)) (define-signal mouse-label (signal-map (lambda (p) (let ((text (format #f "Mouse: (~d, ~d)" (vx p) (vy p)))) - (make-label font text (vector2 0 20)))) + (make-label font text #(0 20)))) (signal-throttle 5 mouse-position))) (add-hook! draw-hook (lambda (dt alpha) -- cgit v1.2.3