From 40bacd7e2ba29a1813a8fcd8070cf9ea4a9abca8 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Sat, 29 Mar 2014 16:16:33 -0400 Subject: Don't load sprite shaders upon importing (2d sprite) module. * 2d/sprite.scm (sprite-shader): Set to #f initially. (enable-sprites): New procedure. * 2d/common.scm: Enable sprites. --- examples/common.scm | 3 +++ 1 file changed, 3 insertions(+) (limited to 'examples/common.scm') diff --git a/examples/common.scm b/examples/common.scm index b9675eb..b26186a 100644 --- a/examples/common.scm +++ b/examples/common.scm @@ -21,9 +21,12 @@ (2d keyboard) (2d repl) (2d signal) + (2d sprite) (2d window)) (open-window) +(enable-sprites) + (add-hook! key-press-hook (lambda (key unicode) (when (eq? key 'escape) (quit-game)))) -- cgit v1.2.3