From c2a4f0636569978a40cb5c98875d798624909eb2 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Sat, 7 Jun 2014 19:57:06 -0400 Subject: Replace vector2 module with a more generic vector module. * 2d/vector2.scm: Delete it. * 2d/vector.scm: New file. * Makefile.am (SOURCES): s/vector2/vector. * 2d/font.scm: * 2d/keyboard.scm: * 2d/mouse.scm: * 2d/rect.scm: * 2d/shader.scm: * 2d/sprite.scm: * 2d/texture.scm: * 2d/transform.scm: * 2d/window.scm: * examples/2048/2048: * examples/animation.scm: * examples/coroutine.scm: * examples/font.scm: * examples/particles.scm: * examples/simple.scm: * examples/tilemap.scm: Use vectors instead of defunct vector2. --- examples/animation.scm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'examples/animation.scm') diff --git a/examples/animation.scm b/examples/animation.scm index 8be77ef..873b2de 100644 --- a/examples/animation.scm +++ b/examples/animation.scm @@ -19,7 +19,7 @@ (2d game) (2d sprite) (2d tileset) - (2d vector2) + (2d vector) (2d window)) (load "common.scm") @@ -39,7 +39,7 @@ sprite out of it." (make-animation frames 6 #t))) (define sprite (make-sprite (make-demo-animation) - #:position (vector2 320 240))) + #:position #(320 240))) (add-hook! draw-hook (lambda (dt alpha) (draw-sprite sprite))) -- cgit v1.2.3