From f8b48b550d5f167483a545f207ae053d8fa9d5dd Mon Sep 17 00:00:00 2001 From: David Thompson Date: Wed, 26 Aug 2015 09:12:02 -0400 Subject: render: Reimplement OpenGL state machine manager. The implementation is a bit cleaner, and it's a stepping stone towards render combinators. * sly/render/context.scm: Delete. * sly/render.scm: New file. * Makefile.am (SOURCES): Add it. Remove context.scm. * sly/game.scm (run-game-loop): Use new type. * sly/render/model.scm (draw-model): Likewise. * sly/render/scene.scm (draw-scene): Likewise. * examples/2048/2048.scm: Remove (sly render context) import. --- examples/2048/2048.scm | 1 - 1 file changed, 1 deletion(-) (limited to 'examples/2048') diff --git a/examples/2048/2048.scm b/examples/2048/2048.scm index 043835b..97922de 100755 --- a/examples/2048/2048.scm +++ b/examples/2048/2048.scm @@ -35,7 +35,6 @@ (sly math vector) (sly render camera) (sly render color) - (sly render context) (sly render font) (sly render model) (sly render scene) -- cgit v1.2.3