From c2a4f0636569978a40cb5c98875d798624909eb2 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Sat, 7 Jun 2014 19:57:06 -0400 Subject: Replace vector2 module with a more generic vector module. * 2d/vector2.scm: Delete it. * 2d/vector.scm: New file. * Makefile.am (SOURCES): s/vector2/vector. * 2d/font.scm: * 2d/keyboard.scm: * 2d/mouse.scm: * 2d/rect.scm: * 2d/shader.scm: * 2d/sprite.scm: * 2d/texture.scm: * 2d/transform.scm: * 2d/window.scm: * examples/2048/2048: * examples/animation.scm: * examples/coroutine.scm: * examples/font.scm: * examples/particles.scm: * examples/simple.scm: * examples/tilemap.scm: Use vectors instead of defunct vector2. --- examples/2048/2048 | 43 ++++++++++++++++++++----------------------- 1 file changed, 20 insertions(+), 23 deletions(-) (limited to 'examples/2048') diff --git a/examples/2048/2048 b/examples/2048/2048 index 53f32aa..58f2615 100755 --- a/examples/2048/2048 +++ b/examples/2048/2048 @@ -41,7 +41,7 @@ (2d signal) (2d sprite) (2d texture) - (2d vector2) + (2d vector) (2d window) (2d repl)) ;;; @@ -326,20 +326,15 @@ (h (texture-height tile-texture)) (background (make-sprite tile-texture - #:position (center - (vector2 - (* x w) - (* y h))) + #:position (center (vector (* x w) (* y h))) #:color (tile-bg-color n) - #:anchor null-vector2)) + #:anchor #(0 0))) (label (make-label font (if (zero? n) " " (number->string n)) (center - (vector2 (+ (* x w) - (/ w 2)) - (+ (* y h) - (/ h 2)))) + (vector (+ (* x w) (/ w 2)) + (+ (* y h) (/ h 2)))) #:color (tile-text-color n) #:anchor 'center))) (%make-tile background label))) @@ -355,8 +350,8 @@ (define board-height (* board-size (texture-height tile-texture))) (define center-pos - (vector2 (/ (- window-width board-width) 2) - (- window-height board-height 8))) + (vector (/ (- window-width board-width) 2) + (- window-height board-height 8))) (define (center v) (v+ v center-pos)) @@ -388,8 +383,8 @@ (else "")))) (make-label font message (center - (vector2 (/ board-width 2) - (/ board-height 2))) + (vector (/ board-width 2) + (/ board-height 2))) #:color black #:anchor 'bottom-center))) board)) @@ -405,8 +400,8 @@ "Press N to play again" "") (center - (vector2 (/ board-width 2) - (/ board-height 2))) + (vector (/ board-width 2) + (/ board-height 2))) #:color black #:anchor 'top-center)) board)) @@ -416,7 +411,7 @@ (define instructions (make-label instruction-font "Use the arrow keys to join the numbers and get to the 2048 tile!" - (vector2 (/ window-width 2) 0) + (vector (/ window-width 2) 0) #:color text-color-1 #:anchor 'top-center)) @@ -426,7 +421,7 @@ (define score-header (make-label score-header-font "SCORE" - (vector2 (+ (vx center-pos) (/ board-width 4)) 24) + (vector (+ (vx center-pos) (/ board-width 4)) 24) #:color text-color-1 #:anchor 'top-center)) @@ -435,8 +430,8 @@ (lambda (state) (make-label score-font (format #f "~d" (2048-score state)) - (vector2 (vx (label-position score-header)) - (+ (vy (label-position score-header)) 32)) + (vector (vx (label-position score-header)) + (+ (vy (label-position score-header)) 32)) #:color text-color-1 #:anchor 'center)) 2048-state)) @@ -444,7 +439,9 @@ (define best-score-header (make-label score-header-font "BEST" - (vector2 (+ (vx center-pos) (- board-width (/ board-width 4))) 24) + (vector (+ (vx center-pos) + (- board-width (/ board-width 4))) + 24) #:color text-color-1 #:anchor 'top-center)) @@ -453,8 +450,8 @@ (lambda (state) (make-label score-font (format #f "~d" (2048-best-score state)) - (vector2 (vx (label-position best-score-header)) - (+ (vy (label-position best-score-header)) 32)) + (vector (vx (label-position best-score-header)) + (+ (vy (label-position best-score-header)) 32)) #:color text-color-1 #:anchor 'center)) 2048-state)) -- cgit v1.2.3