From cf7f5ca2946c3d58ca66b7cf780ccaafe3166947 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Tue, 24 Sep 2013 21:52:30 -0400 Subject: Fix doc errors. --- doc/audio.texi | 4 ++-- doc/game.texi | 5 +++++ doc/guile-2d.texi | 6 ++++-- doc/introduction.texi | 4 ++-- doc/math.texi | 6 +++--- doc/scripting.texi | 6 +++--- 6 files changed, 19 insertions(+), 12 deletions(-) (limited to 'doc') diff --git a/doc/audio.texi b/doc/audio.texi index 7f31f29..f98751e 100644 --- a/doc/audio.texi +++ b/doc/audio.texi @@ -5,8 +5,8 @@ Guile-2D provides a simple wrapper over SDL's mixer API for working with music and sound effects. @menu -* Music -* Samples +* Music:: +* Samples:: @end menu @node Music diff --git a/doc/game.texi b/doc/game.texi index 82d9435..2115767 100644 --- a/doc/game.texi +++ b/doc/game.texi @@ -6,6 +6,11 @@ things such as the title and screen resolution. Games are composed of many scenes, which encapsulate a particular aspect of the game. Examples would be a main menu, a world map, or a battle screen. +@menu +* Games:: +* Scenes:: +@end menu + @node Games @section Games diff --git a/doc/guile-2d.texi b/doc/guile-2d.texi index 8789f1d..2395b49 100644 --- a/doc/guile-2d.texi +++ b/doc/guile-2d.texi @@ -47,14 +47,14 @@ The document was typeset with @c Generate the nodes for this menu with `C-c C-u C-m'. @menu -* Copying This Manual:: -* Index:: * Introduction:: * Games and Scenes:: * Graphics:: * Audio:: * Scripting:: * Math:: +* Copying This Manual:: +* Index:: @end menu @c Update all node entries with `C-c C-u C-n'. @@ -74,6 +74,8 @@ The document was typeset with @end menu @c Get fdl.texi from http://www.gnu.org/licenses/fdl.html +@node GNU Free Documentation License +@section GNU Free Documentation License @include fdl.texi @node Index diff --git a/doc/introduction.texi b/doc/introduction.texi index d1a9255..2503586 100644 --- a/doc/introduction.texi +++ b/doc/introduction.texi @@ -11,8 +11,8 @@ many areas. If Guile-2D interests you, please consider helping to improve the documentation. @menu -* Purpose -* The Game Loop +* Purpose:: +* The Game Loop:: @end menu @node Purpose diff --git a/doc/math.texi b/doc/math.texi index 1398eda..74645db 100644 --- a/doc/math.texi +++ b/doc/math.texi @@ -7,9 +7,9 @@ math, degree to/from radian conversions, and axis-aligned bounding box collision tests. @menu -* Vectors -* Rectangles -* Miscellaneous +* Vectors:: +* Rectangles:: +* Miscellaneous:: @end menu @include math/vector2.texi diff --git a/doc/scripting.texi b/doc/scripting.texi index 951fe2d..a89ed1c 100644 --- a/doc/scripting.texi +++ b/doc/scripting.texi @@ -11,9 +11,9 @@ points in game time, and actions provide an API to describe transformations that happen over a period of game time. @menu -* Coroutines -* Agendas -* Actions +* Coroutines:: +* Agendas:: +* Actions:: @end menu @include scripting/coroutine.texi -- cgit v1.2.3