From e67a9e17223e13721603793ba151c0f18456332e Mon Sep 17 00:00:00 2001 From: David Thompson Date: Fri, 6 Sep 2013 00:13:52 -0400 Subject: Update TODO list. --- TODO.org | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'TODO.org') diff --git a/TODO.org b/TODO.org index 3e7707f..a550fb6 100644 --- a/TODO.org +++ b/TODO.org @@ -5,14 +5,14 @@ updates the game state, renders the scene. Use a fixed update timestep and cap the maximum FPS. -** TODO Game scenes +** DONE Game scenes Games can be broken up into many chunks, called scenes. Examples would be a main menu, a world map, a battle screen, etc. - [X] Create a type that encapsulates input/render/update callbacks - [X] Macro for declaratively defining a scene - - [ ] Scene switching + - [X] Scene switching ** TODO Input Provide hooks to respond to keyboard, mouse, and joystick events. -- cgit v1.2.3