From c23f81b59db98d7af4fd91a41c9b366823662083 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Sun, 14 Jun 2015 20:56:03 -0400 Subject: Add composite (sly) module. * sly.scm: New file. * Makefile.am (SOURCES): Add it. * sandbox.in: Use new module. * examples/common.scm: Likewise. * examples/font.scm: Likewise. * README ("Example"): Update example. --- README | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) (limited to 'README') diff --git a/README b/README index 9a0b681..e2c75c4 100644 --- a/README +++ b/README @@ -28,14 +28,10 @@ Sly differentiates itself from most other game engines by encouraging Here is the simplest Sly application (so far). #+BEGIN_SRC scheme - (use-modules (sly game) - (sly signal) - (sly window) - (sly math vector) - (sly render camera) - (sly render model) - (sly render sprite) - (sly render scene)) + (use-modules (sly)) + + ;; Create OpenGL context and do other setup. + (sly-init) ;; The object to render. (define model -- cgit v1.2.3