From 46544b7dba0081f22e686f70c606a338c7fa52dd Mon Sep 17 00:00:00 2001 From: David Thompson Date: Mon, 21 Sep 2015 19:44:10 -0400 Subject: render: Reimplement rendering engine using functional combinators. Warning: This is a huge commit. I completely gutted the old scene graph and replaced it with a somewhat monadic rendering combinator module instead. The interface remains purely functional, but replaces the data type with procedures in the rendering monad instead. This opens the door for rendering *anything*, not just meshes. Now I can implement particle systems and other non-static things. --- Makefile.am | 1 + 1 file changed, 1 insertion(+) (limited to 'Makefile.am') diff --git a/Makefile.am b/Makefile.am index f7aa9cf..a4d6ec5 100644 --- a/Makefile.am +++ b/Makefile.am @@ -55,6 +55,7 @@ SOURCES = \ sly/render/sprite.scm \ sly/render/tileset.scm \ sly/render/tile-map.scm \ + sly/render/viewport.scm \ sly/render.scm \ sly/render/model.scm \ sly/render/scene.scm \ -- cgit v1.2.3