From 71b22c485a866ee26a3cb74c4afca878b66055bb Mon Sep 17 00:00:00 2001 From: David Thompson Date: Tue, 25 Jun 2013 19:48:50 -0400 Subject: Enable unicode characters in SDL. --- 2d/window.scm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/2d/window.scm b/2d/window.scm index 5231efc..5675910 100644 --- a/2d/window.scm +++ b/2d/window.scm @@ -30,8 +30,10 @@ (define* (open-window width height #:optional (depth 24)) "Creates the game window with the specified dimensions and initializes OpenGL state." - ;; Open SDL window in OpenGL mode. (SDL:init '(SDL_INIT_VIDEO)) + ;; Enable unicode key events + (SDL:enable-unicode #t) + ;; Open SDL window in OpenGL mode. (SDL:set-video-mode width height 24 '(SDL_OPENGL)) ;; Initialize OpenGL orthographic view (gl-viewport 0 0 width height) -- cgit v1.2.3