From f34f60a7a2e3e96a1c92e1000531589aa97b15fe Mon Sep 17 00:00:00 2001 From: David Thompson Date: Sat, 15 Feb 2014 13:15:53 -0500 Subject: Remove calls that change OpenGL matrix mode. * 2d/game.scm (draw): Remove matrix mode calls. --- 2d/game.scm | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to '2d') diff --git a/2d/game.scm b/2d/game.scm index 21bad86..b66f2ea 100644 --- a/2d/game.scm +++ b/2d/game.scm @@ -71,12 +71,7 @@ "Render a frame." (let ((width (signal-ref window-width)) (height (signal-ref window-height))) - (gl-viewport 0 0 width height) - (set-gl-matrix-mode (matrix-mode projection)) - (gl-load-identity) - (gl-ortho 0 width height 0 -1 1)) - (set-gl-matrix-mode (matrix-mode modelview)) - (gl-load-identity) + (gl-viewport 0 0 width height)) (gl-clear (clear-buffer-mask color-buffer depth-buffer)) (run-hook draw-hook dt alpha) (SDL:gl-swap-buffers)) -- cgit v1.2.3