From d0ff41fb7a33c096a792ab57f5bbf7992b1cc399 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Sun, 4 May 2014 14:03:00 -0400 Subject: Add current-agenda parameter. * 2d/agenda.scm (current-agenda): New variable. (with-agenda): New macro. (agenda-time, tick-agenda!, clear-agenda!, schedule) (schedule-interval, schedule-each, wait): Remove agenda parameter. * 2d/game.scm (game-agenda): Delete it. (update): Tick current agenda. * 2d/helpers.scm (define-guardian): Remove agenda argument. * 2d/repl.scm (start-2d-repl): Remove agenda argument to schedule-each. * 2d/signal.scm (signal-sample, signal-delay, signal-throttle): Remove agenda parameter. * 2d/sprite.scm: * examples/common.scm: * examples/coroutine.scm: * examples/font.scm: * examples/particles.scm: Remove mention of game-agenda. * README.org: Update example snippets. --- 2d/game.scm | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to '2d/game.scm') diff --git a/2d/game.scm b/2d/game.scm index befe784..d6a0345 100644 --- a/2d/game.scm +++ b/2d/game.scm @@ -32,7 +32,6 @@ #:use-module (2d window) #:export (tick-interval max-ticks-per-frame - game-agenda draw-hook start-game-loop stop-game-loop)) @@ -49,7 +48,6 @@ ;; completely unresponsive and possibly crashing. (define max-ticks-per-frame 4) (define draw-hook (make-hook 2)) -(define game-agenda (make-agenda)) (define (draw dt alpha) "Render a frame." @@ -68,7 +66,7 @@ is the unused accumulator time." (cond ((>= ticks max-ticks-per-frame) lag) ((>= lag tick-interval) - (tick-agenda! game-agenda) + (tick-agenda!) (iter (- lag tick-interval) (1+ ticks))) (else lag))) -- cgit v1.2.3