From 109d40a75d9135db707363b1747923d5b79eb18d Mon Sep 17 00:00:00 2001 From: David Thompson Date: Sun, 15 Sep 2013 21:17:47 -0400 Subject: Rename scene draw and update procedures. They were inconsistent with the rest of the API. --- 2d/game-loop.scm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to '2d/game-loop.scm') diff --git a/2d/game-loop.scm b/2d/game-loop.scm index 6d32bcb..1a9b518 100644 --- a/2d/game-loop.scm +++ b/2d/game-loop.scm @@ -144,7 +144,7 @@ (set-gl-matrix-mode (matrix-mode modelview)) (gl-load-identity) (gl-clear (clear-buffer-mask color-buffer depth-buffer)) - (scene-draw current-scene) + (draw-scene current-scene) (SDL:gl-swap-buffers) (accumulate-fps! dt)) @@ -156,7 +156,7 @@ is the unused accumulator time." (begin (handle-events) (update-agenda) - (scene-update current-scene) + (update-scene current-scene) (update (- accumulator tick-interval))) accumulator)) -- cgit v1.2.3