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* render: context: Use GL parameters.David Thompson2015-03-111-54/+34
* render: shader: Add null-shader-program.David Thompson2015-03-111-1/+3
* render: texture: Ensure 2D textures are enabled when applying texture.David Thompson2015-03-111-1/+3
* render: utils: Add apply-depth-test.David Thompson2015-03-111-1/+7
* render: utils: Improve apply-blend-mode.David Thompson2015-03-111-3/+8
* render: context: Add GL parameter type.David Thompson2015-03-111-0/+18
* render: utils: Remove generic draw method.David Thompson2015-03-111-5/+1
* render: Remove shader argument from sprite and label constructors.David Thompson2015-03-092-15/+7
* render: Merge <group> into <model>.David Thompson2015-03-092-166/+93
* signals: Add signal-timer.David Thompson2015-03-091-1/+6
* render: mesh: Add null-mesh.David Thompson2015-03-082-1/+3
* render: texture: Add null-texture.David Thompson2015-03-082-1/+4
* render: mesh: Rewrite constructors and expose vertex buffers.David Thompson2015-01-264-116/+143
* render: mesh: Generalize <mesh> type to support streaming data.David Thompson2015-01-261-41/+74
* render: mesh: Support streaming vertex buffers.David Thompson2015-01-261-3/+6
* render: mesh: Add data field.David Thompson2015-01-261-7/+9
* render: context: Reset state after rendering.David Thompson2015-01-261-1/+3
* render: tileset: Add tileset-invert-index.David Thompson2015-01-241-1/+11
* render: tileset: Add rows and columns fields.David Thompson2015-01-241-14/+20
* wrappers: gsl: Add cblas-sgemv wrapper.David Thompson2015-01-211-1/+6
* render: Add tile-map module.David Thompson2015-01-191-0/+129
* render: texture: Export texture-parent.David Thompson2015-01-191-0/+1
* utils: Add vlist-ref* and list->vlist*.David Thompson2015-01-191-1/+20
* render: tileset: Fix compilation warning.David Thompson2015-01-191-0/+1
* render: tileset: Use custom record type printer.David Thompson2015-01-191-0/+11
* render: tileset: Add texture field.David Thompson2015-01-191-8/+7
* window: Fix outdated docstring.David Thompson2015-01-191-1/+1
* live-reload: Remove global variable.David Thompson2015-01-181-19/+19
* utils: Remove unused procedures.David Thompson2015-01-181-12/+1
* render: tileset: Fix split-texture again.David Thompson2015-01-181-2/+2
* render: tileset: Fix column calculation.David Thompson2015-01-181-1/+1
* framebuffer: Fix syntax problem in 'with-framebuffer'.David Thompson2015-01-121-2/+2
* math: rect: Update docstrings.David Thompson2014-12-131-8/+7
* math: transform: Update docstrings.David Thompson2014-12-131-4/+4
* math: Update docstring for make-lerp.David Thompson2014-12-131-7/+7
* agenda: Rename procedures.David Thompson2014-12-133-10/+10
* signal: Require signal values in signal-let.David Thompson2014-12-071-1/+1
* signal: Improve docstrings and parameter names.David Thompson2014-12-071-32/+33
* signal: Do not export signal-proc.David Thompson2014-12-071-1/+0
* input: mouse: Fix typo in comment.David Thompson2014-12-071-1/+1
* render: sprite: Remove make-animated-sprite.David Thompson2014-12-061-23/+1
* math: rect: Invert y-axis.David Thompson2014-12-061-25/+27
* math: rect: Add rect-clamp.David Thompson2014-12-061-0/+7
* math: vector: Add vmap.David Thompson2014-12-061-1/+12
* render: group: Properly reset render context before rendering.David Thompson2014-12-061-8/+9
* render: sprite: Floor anchor coordinates to prevent fuzzy images.David Thompson2014-12-061-2/+2
* input: mouse: Invert y-axis.David Thompson2014-12-061-1/+5
* utils: Add chain macro.David Thompson2014-12-061-1/+16
* signal: Add signal-sample-on.David Thompson2014-12-061-1/+6
* signal: Add custom record type printer.David Thompson2014-12-061-0/+10