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* render: font: Alias 'make-label' to 'label'.David Thompson2014-11-301-3/+5
* render: mesh: Add a finalizer to reclaim memory used by OpenGL.David Thompson2014-11-302-6/+24
* render: texture: Factorize bytevector to texture conversion.David Thompson2014-11-302-39/+21
* render: texture: Remove unneeded protection from texture guardian.David Thompson2014-11-301-4/+1
* render: camera: Fix orthographic camera such that the y-axis points up.David Thompson2014-11-301-1/+1
* input: keyboard: Reverse up/down in key-directions.David Thompson2014-11-291-2/+2
* render: Rename vertex-array to mesh.David Thompson2014-11-297-307/+258
* render: color: Add transparency.David Thompson2014-11-291-1/+6
* Delete old rect module.David Thompson2014-11-291-212/+0
* render: Delete renderer module.David Thompson2014-11-291-128/+0
* render: Delete scene module.David Thompson2014-11-291-91/+0
* render: Define mesh in terms of model.David Thompson2014-11-291-25/+4
* render: Add transform stack to render context.David Thompson2014-11-291-5/+29
* render: Add group and model modules.David Thompson2014-11-292-0/+252
* render: Draw methods now accept a 'transform' parameter.David Thompson2014-11-233-11/+3
* scene: Drawable objects are now leaf nodes of the graph.David Thompson2014-11-231-17/+13
* scene: Remove code that should never have been committed.David Thompson2014-11-231-26/+0
* transform: Dedupe cblas-sgemm call.David Thompson2014-11-221-5/+1
* render: Reuse some transforms for each render call.David Thompson2014-11-221-30/+44
* render: Enable render context reuse when rendering scene graphs.David Thompson2014-11-222-8/+7
* render: Add camera list back to renderer.David Thompson2014-11-222-12/+17
* render: Enable blending in render context.David Thompson2014-11-101-1/+3
* Delete more unneeded files.David Thompson2014-11-082-239/+0
* Delete obsolete animation module.David Thompson2014-11-081-119/+0
* render: Move font module to sly/render directory.David Thompson2014-11-081-1/+1
* render: Move color module to sly/render directory.David Thompson2014-11-089-9/+9
* input: Move joystick module to sly/input directory.David Thompson2014-11-081-1/+1
* input: Move mouse module to sly/input directory.David Thompson2014-11-081-1/+1
* input: Move keyboard module to sly/input directory.David Thompson2014-11-081-1/+1
* math: Move rect module to sly/math directory.David Thompson2014-11-083-2/+214
* math: Move transform module to sly/math directory.David Thompson2014-11-087-8/+15
* math: Move quaternion module to sly/math directory.David Thompson2014-11-083-3/+3
* render: Move scene module to sly/render directory.David Thompson2014-11-081-1/+28
* render: Move tileset module to sly/render directory.David Thompson2014-11-081-1/+1
* render: Move shape module to sly/render directory.David Thompson2014-11-081-1/+1
* render: Move mesh module to sly/render directory.David Thompson2014-11-084-4/+4
* render: Move shader module to sly/render directory.David Thompson2014-11-078-8/+8
* render: Move sprite module to sly/render directory.David Thompson2014-11-072-2/+2
* render: Move texture module to sly/render directory.David Thompson2014-11-0710-10/+10
* Rename (sly helpers) module to (sly utils).David Thompson2014-11-075-5/+5
* render: Add rendering context record type.David Thompson2014-11-075-35/+146
* transform: Use GSL for much faster matrix multiplication.David Thompson2014-11-071-11/+12
* wrappers: Add GSL wrapper.David Thompson2014-11-071-0/+49
* scene: Decouple draw method from scene graph.David Thompson2014-10-303-4/+14
* render: Remove knowledge of cameras from renderer.David Thompson2014-10-292-23/+22
* viewport: Memoize clear-buffer-mask.David Thompson2014-10-281-9/+12
* viewport: Define standard clear flags.David Thompson2014-10-281-2/+4
* renderer: Apply camera viewport before rendering.David Thompson2014-10-281-0/+1
* font: Embrace the bottom-left origin.David Thompson2014-10-281-4/+24
* texture: Embrace the bottom-left origin.David Thompson2014-10-281-2/+0