Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove sprite batch from tilemap example. | David Thompson | 2014-02-16 | 1 | -7/+5 |
| | | | | * examples/tilemap.scm: Remove references to sprite batches. | ||||
* | Update some of the example programs to use the new API. | David Thompson | 2014-01-10 | 1 | -12/+8 |
| | | | | | | | | | | | | * 2d/examples/common.scm: New file. * 2d/examples/coroutine.scm: Updated. * 2d/examples/font.scm: Updated. * 2d/examples/simple.scm: Updated. * 2d/examples/tilemap.scm: Updated. | ||||
* | Update examples. | David Thompson | 2013-11-04 | 1 | -1/+0 |
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* | Update examples to use new scene/stage system. | David Thompson | 2013-11-03 | 1 | -8/+12 |
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* | Update the rest of the examples to use the new declarative game stuff. | David Thompson | 2013-09-06 | 1 | -20/+10 |
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* | Replace old vector module with new vector2 module. | David Thompson | 2013-08-27 | 1 | -5/+4 |
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* | Update tilemap example. | David Thompson | 2013-08-26 | 1 | -16/+19 |
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* | Update examples. | David Thompson | 2013-08-15 | 1 | -2/+0 |
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* | Update examples. | David Thompson | 2013-07-28 | 1 | -2/+2 |
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* | Update examples. | David Thompson | 2013-07-22 | 1 | -5/+5 |
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* | Update examples to reflect changes in keyboard events. | David Thompson | 2013-07-21 | 1 | -3/+1 |
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* | Use predefined tile layer in tilemap example. | David Thompson | 2013-07-17 | 1 | -3/+3 |
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* | Use init-2d in all examples. | David Thompson | 2013-07-17 | 1 | -0/+2 |
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* | Display some random tiles in the tilemap demo. | David Thompson | 2013-07-06 | 1 | -25/+28 |
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* | Update demos to use new sprite-batch-draw procedure. | David Thompson | 2013-07-06 | 1 | -11/+5 |
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* | Change sprite-batch-draw parameter list to use optional keyword arguments. | David Thompson | 2013-07-06 | 1 | -7/+7 |
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* | Add tile map example. | David Thompson | 2013-07-06 | 1 | -0/+106 |