Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Replace vector2 module with a more generic vector module. | David Thompson | 2014-06-07 | 1 | -2/+2 |
| | | | | | | | | | | | | | | | | | | | | | | | | | * 2d/vector2.scm: Delete it. * 2d/vector.scm: New file. * Makefile.am (SOURCES): s/vector2/vector. * 2d/font.scm: * 2d/keyboard.scm: * 2d/mouse.scm: * 2d/rect.scm: * 2d/shader.scm: * 2d/sprite.scm: * 2d/texture.scm: * 2d/transform.scm: * 2d/window.scm: * examples/2048/2048: * examples/animation.scm: * examples/coroutine.scm: * examples/font.scm: * examples/particles.scm: * examples/simple.scm: * examples/tilemap.scm: Use vectors instead of defunct vector2. | ||||
* | Rename game loop procedures and remove parameter. | David Thompson | 2014-04-24 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | * 2d/game.scm (tick-interval): No longer a parameter. (run-game-loop, start-game-loop): Rename. (quit-game, stop-game-loop): Rename. * examples/animation.scm: Use start-game-loop and stop-game-loop. * examples/common.scm: Use start-game-loop and stop-game-loop. * examples/coroutine.scm: Use start-game-loop and stop-game-loop. * examples/font.scm: Use start-game-loop and stop-game-loop. * examples/guile-2048/guile-2048.scm: Use start-game-loop and stop-game-loop. * examples/particles.scm: Use start-game-loop and stop-game-loop. * examples/simple.scm: Use start-game-loop and stop-game-loop. * examples/tilemap.scm: Use start-game-loop and stop-game-loop. | ||||
* | Change license to GPLv3+. | David Thompson | 2014-03-08 | 1 | -0/+17 |
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* | Update some of the example programs to use the new API. | David Thompson | 2014-01-10 | 1 | -15/+8 |
| | | | | | | | | | | | | * 2d/examples/common.scm: New file. * 2d/examples/coroutine.scm: Updated. * 2d/examples/font.scm: Updated. * 2d/examples/simple.scm: Updated. * 2d/examples/tilemap.scm: Updated. | ||||
* | Update examples. | David Thompson | 2013-11-04 | 1 | -1/+0 |
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* | Update examples to use new scene/stage system. | David Thompson | 2013-11-03 | 1 | -11/+15 |
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* | Change an example graphic and add credits. | David Thompson | 2013-09-27 | 1 | -1/+1 |
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* | Update simple example. | David Thompson | 2013-09-06 | 1 | -19/+9 |
| | | | | I am loving how few lines it takes to create a running application. | ||||
* | Update simple demo to use a game object. | David Thompson | 2013-09-06 | 1 | -1/+1 |
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* | Add a *running* flag to the game loop. | David Thompson | 2013-09-06 | 1 | -20/+10 |
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* | Replace old vector module with new vector2 module. | David Thompson | 2013-08-27 | 1 | -3/+4 |
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* | Remove commented code from example. | David Thompson | 2013-08-17 | 1 | -4/+0 |
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* | Fix example. | David Thompson | 2013-08-17 | 1 | -2/+4 |
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* | Update examples. | David Thompson | 2013-08-15 | 1 | -7/+7 |
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* | Update examples. | David Thompson | 2013-07-28 | 1 | -3/+3 |
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* | Update examples. | David Thompson | 2013-07-22 | 1 | -3/+1 |
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* | Update simple demo. | David Thompson | 2013-07-21 | 1 | -2/+6 |
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* | Update examples to reflect changes in keyboard events. | David Thompson | 2013-07-21 | 1 | -4/+2 |
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* | Use init-2d in all examples. | David Thompson | 2013-07-17 | 1 | -0/+2 |
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* | Fix indenting. | David Thompson | 2013-07-06 | 1 | -1/+1 |
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* | Reorganize examples. | David Thompson | 2013-07-06 | 1 | -1/+1 |
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* | Update simple example program. | David Thompson | 2013-06-25 | 1 | -6/+6 |
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* | Update examples to use new keycode enumeration. | David Thompson | 2013-06-25 | 1 | -6/+5 |
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* | Update simple demo. | David Thompson | 2013-06-25 | 1 | -3/+5 |
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* | Add some rough example programs. | David Thompson | 2013-06-24 | 1 | -0/+36 |