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* render: Move scene module to sly/render directory.David Thompson2014-11-081-1/+1
* render: Move sprite module to sly/render directory.David Thompson2014-11-071-1/+1
* examples: Update simple example.David Thompson2014-09-221-6/+24
* Rename guile-2d to Sly!David Thompson2014-06-281-5/+5
* Replace vector2 module with a more generic vector module.David Thompson2014-06-071-2/+2
* Rename game loop procedures and remove parameter.David Thompson2014-04-241-1/+1
* Change license to GPLv3+.David Thompson2014-03-081-0/+17
* Update some of the example programs to use the new API.David Thompson2014-01-101-15/+8
* Update examples.David Thompson2013-11-041-1/+0
* Update examples to use new scene/stage system.David Thompson2013-11-031-11/+15
* Change an example graphic and add credits.David Thompson2013-09-271-1/+1
* Update simple example.David Thompson2013-09-061-19/+9
* Update simple demo to use a game object.David Thompson2013-09-061-1/+1
* Add a *running* flag to the game loop.David Thompson2013-09-061-20/+10
* Replace old vector module with new vector2 module.David Thompson2013-08-271-3/+4
* Remove commented code from example.David Thompson2013-08-171-4/+0
* Fix example.David Thompson2013-08-171-2/+4
* Update examples.David Thompson2013-08-151-7/+7
* Update examples.David Thompson2013-07-281-3/+3
* Update examples.David Thompson2013-07-221-3/+1
* Update simple demo.David Thompson2013-07-211-2/+6
* Update examples to reflect changes in keyboard events.David Thompson2013-07-211-4/+2
* Use init-2d in all examples.David Thompson2013-07-171-0/+2
* Fix indenting.David Thompson2013-07-061-1/+1
* Reorganize examples.David Thompson2013-07-061-1/+1
* Update simple example program.David Thompson2013-06-251-6/+6
* Update examples to use new keycode enumeration.David Thompson2013-06-251-6/+5
* Update simple demo.David Thompson2013-06-251-3/+5
* Add some rough example programs.David Thompson2013-06-241-0/+36