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* 2d/game.scm (tick-interval): No longer a parameter.
(run-game-loop, start-game-loop): Rename.
(quit-game, stop-game-loop): Rename.
* examples/animation.scm: Use start-game-loop and stop-game-loop.
* examples/common.scm: Use start-game-loop and stop-game-loop.
* examples/coroutine.scm: Use start-game-loop and stop-game-loop.
* examples/font.scm: Use start-game-loop and stop-game-loop.
* examples/guile-2048/guile-2048.scm: Use start-game-loop and stop-game-loop.
* examples/particles.scm: Use start-game-loop and stop-game-loop.
* examples/simple.scm: Use start-game-loop and stop-game-loop.
* examples/tilemap.scm: Use start-game-loop and stop-game-loop.
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