Commit message (Expand) | Author | Age | Files | Lines | |
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* | render: Use separate model, view, and projection matrices. | David Thompson | 2016-04-25 | 1 | -2/+4 |
* | Use a single default shader for all meshes. | David Thompson | 2014-08-25 | 1 | -0/+11 |
index : sly | ||
Functional reactive game engine for Guile - failed experiment | Gitolite user |
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Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | render: Use separate model, view, and projection matrices. | David Thompson | 2016-04-25 | 1 | -2/+4 |
* | Use a single default shader for all meshes. | David Thompson | 2014-08-25 | 1 | -0/+11 |