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* render: Move scene module to sly/render directory.David Thompson2014-11-081-1/+1
| | | | | | | | * sly/scene.scm: Delete. * sly/render/scene.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one. * examples/simple.scm: Use (sly render scene). * examples/tilemap.scm: Likewise.
* render: Move tileset module to sly/render directory.David Thompson2014-11-081-1/+1
| | | | | | | | * sly/tileset.scm: Delete. * sly/render/tileset.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one. * examples/animation.scm: Use (sly render tileset). * examples/tileset.scm: Likewise.
* render: Move shape module to sly/render directory.David Thompson2014-11-081-1/+1
| | | | | | * sly/shape.scm: Delete. * sly/render/shape.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one.
* render: Move mesh module to sly/render directory.David Thompson2014-11-081-1/+1
| | | | | | | | | * sly/mesh.scm: Delete. * sly/render/mesh.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one. * sly/font.scm: Use (sly render mesh). * sly/render/sprite.scm: Likewise. * sly/shape.scm: Likewise.
* render: Move shader module to sly/render directory.David Thompson2014-11-071-1/+1
| | | | | | | | | | | | | * sly/shader.scm: Delete. * sly/render/shader.scm: New file. * Makefile.am (SOURCES): Add new file and delete old one. * sly/font.scm: Use (sly render shader). * sly/mesh.scm: Likewise. * sly/render/context.scm: Likewise. * sly/render/renderer.scm: Likewise. * sly/render/sprite.scm: Likewise. * sly/render/vertex-array.scm: Likewise. * sly/shape.scm: Likewise.
* render: Move sprite module to sly/render directory.David Thompson2014-11-071-1/+1
| | | | | | | | | | | | | | | * sly/sprite.scm: Delete. * sly/render/sprite.scm: New file. * Makefile.am (SOURCES): Add new file and delete old one. * sly/font.scm: Use (sly render sprite). * examples/animation.scm: Likewise. * examples/common.scm: Likewise. * examples/coroutine.scm: Likewise. * examples/joystick.scm: Likewise. * examples/particles.scm: Likewise. * examples/simple.scm: Likewise. * examples/tilemap.scm: Likewise. * examples/transition.scm: Likewise.
* render: Move texture module to sly/render directory.David Thompson2014-11-071-1/+1
| | | | | | | | | | | | | | | | | | | | * sly/texture.scm: Delete. * sly/render/texture.scm: New file. * Makefile.am (SOURCES): Add it. * sly/animation.scm: Use (sly render texture). * sly/font.scm: Likewise. * sly/mesh.scm: Likewise. * sly/render/context.scm: Likewise. * sly/render/framebuffer.scm: Likewise. * sly/render/renderer.scm: Likewise. * sly/shape.scm: Likewise. * sly/sprite.scm: Likewise. * sly/tileset.scm: Likewise. * examples/coroutine.scm: Likewise. * examples/joystick.scm: Likewise. * examples/particles.scm: Likewise. * examples/tilemap.scm: Likewise. * examples/transition.scm: Likewise.
* Rename (sly helpers) module to (sly utils).David Thompson2014-11-071-1/+1
| | | | | | | | | | | | | * sly/helpers.scm: Delete. * sly/utils.scm: New file. * Makefile.am (SOURCES): Remove old file. Add new one. * sly/render/camera.scm: s/helpers/utils/ * sly/scene.scm: Likewise. * sly/shader.scm: Likewise. * sly/sprite.scm: Likewise. * sly/texture.scm: Likewise. * sly/transform.scm: Likewise. * examples/tilemap.scm: Likewise.
* render: Add rendering context record type.David Thompson2014-11-071-0/+1
| | | | | | | | | | | | | | | | | * sly/render/context.scm: New file. * Makefile.am (SOURCES): Add it. * sly/render/renderer.scm (with-texture-maybe): Delete. (apply-render-op): Use render context. (<renderer>) [context]: New field. (%make-renderer): New syntax. (make-renderer): Was syntax, now a procedure. (render): Use render context. * sly/render/vertex-array.scm (apply-vertex-array): New procedure. (with-vertex-array): Use it. * sly/shader.scm (apply-shader-program): New procedure. (with-shader-program): Use it. * sly/texture.scm (apply-texture): New procedure. (with-texture): Use it.
* wrappers: Add GSL wrapper.David Thompson2014-11-071-0/+1
| | | | | * Makefile.am (WRAPPER_SOURCES): Add it. * sly/wrappers/gsl.scm: New file.
* render: Add framebuffer module.David Thompson2014-10-281-0/+1
| | | | | * sly/render/framebuffer.scm: New file. * Makefile.am (SOURCES): Add it.
* camera: Rewrite module.David Thompson2014-10-261-1/+1
| | | | | | | * Makefile.am (SOURCES): Update camera module file name. * sly/camera.scm: Delete. * sly/render/renderer.scm: Import new camera module. * sly/render/camera.scm: New file.
* render: Add utils module.David Thompson2014-10-251-0/+1
| | | | | * sly/render/utils.scm: New file. * Makefile.am (SOURCES): Add it.
* render: Add simple renderer.David Thompson2014-10-251-0/+1
| | | | | * sly/render/renderer.scm: New file. * Makefile.am (SOURCES): Add it.
* render: Add vertex array module.David Thompson2014-10-251-0/+1
| | | | | * sly/render/vertex-array.scm: New file. * Makefile.am (SOURCES): Add it.
* Rewrite vector math module.David Thompson2014-10-011-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | * .gitignore: Ignore '*.log' files. * sly/vector.scm: Delete file. * sly/math/vector.scm: New file. * tests/math/vector.scm: New file. * Makefile.am: Add new file and remove the old one. * sly/font.scm: Remove import. * sly/game.scm: Change import. * sly/joystick.scm (make-directional-signal-raw, make-directional): Use 'vector2'. * sly/keyboard.scm (key-directions): Use 'vector2'. * sly/mesh.scm (vertices-bytevector): Use new vector procedures. * sly/mouse.scm (mouse-position): Use 'vector2'. * sly/quaternion.scm (axis-angle->quaternion, quaternion->vector, vector->quaternion): Use new vector procedures. * sly/rect.scm (rect-position, rect-top-right, rect-bottom-left, rect-bottom-right, rect-center, rect-size): Use 'vector2'. * sly/scene.scm (make-scene-node): Use 'vector2'. * sly/shader.scm: Change import. * sly/shape.scm (make-cube): Use new vector procedures. * sly/sprite.scm (make-sprite): Use new vector procedures. * sly/texture.scm (anchor-texture): Use 'vector2'. * sly/transform.scm (transform-vector2): Use 'vector2'. (translate, scale): Use new vector procedures. * sly/transition.scm (guess-interpolator): Use new vector procedures. * sly/window.scm (make-window, window-size, open-window): Use 'vector2'.
* Add quaternion module.David Thompson2014-08-281-0/+1
| | | | | * Makefile.am (SOURCES): Add 'sly/quaternion.scm'. * sly/quaternion.scm: New file.
* Add shape module.David Thompson2014-08-251-0/+1
| | | | | * Makefile.am (SOURCES): Add it. * sly/shape.scm: New file.
* Add scene module.David Thompson2014-08-251-0/+1
| | | | | * Makefile.am (SOURCES): Add it. * sly/scene.scm: New file.
* Add camera module.David Thompson2014-08-251-0/+1
| | | | | * Makefile.am (SOURCES): Add it. * sly/camera.scm: New file.
* Add mesh module.David Thompson2014-08-251-0/+1
| | | | | * Makefile.am (SOURCES): Add it. * sly/mesh.scm: New file.
* Add joystick module.Jordan Russell2014-08-011-0/+1
| | | | | | | | * sly/joystick.scm: New file. * examples/joystick.scm: New file. * Makefile.am (SOURCES): Add sly/joystick.scm. * TODO.org (Input): Mark as 'done'. * sly/math.scm (linear-scale): New procedure.
* Add transition module.David Thompson2014-06-291-0/+1
| | | | | * sly/transition.scm: New file. * Makefile.am (SOURCES): Add it.
* Rename guile-2d to Sly!David Thompson2014-06-281-30/+30
| | | | Massive find/replace job.
* Replace vector2 module with a more generic vector module.David Thompson2014-06-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | * 2d/vector2.scm: Delete it. * 2d/vector.scm: New file. * Makefile.am (SOURCES): s/vector2/vector. * 2d/font.scm: * 2d/keyboard.scm: * 2d/mouse.scm: * 2d/rect.scm: * 2d/shader.scm: * 2d/sprite.scm: * 2d/texture.scm: * 2d/transform.scm: * 2d/window.scm: * examples/2048/2048: * examples/animation.scm: * examples/coroutine.scm: * examples/font.scm: * examples/particles.scm: * examples/simple.scm: * examples/tilemap.scm: Use vectors instead of defunct vector2.
* Add live-reload module.David Thompson2014-05-041-0/+1
| | | | | | * Makefile.am (SOURCES): Add it. * 2d/live-reload.scm: New module.
* Change license to GPLv3+.David Thompson2014-03-081-0/+17
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* Delete mvars module.David Thompson2014-03-081-1/+0
| | | | | * 2d/mvars.scm: Delete it. * Makefile.am (SOURCES): Remove '2d/mvars.scm'.
* Add missing file to SOURCES.David Thompson2014-03-081-0/+1
| | | | * Makefile.am (SOURCES): Add '2d/event.scm'.
* Integrate cooperative REPL server.David Thompson2014-03-081-5/+1
| | | | | | | | | * 2d/repl.scm: New file. * 2d/repl/repl.scm: Delete it. * 2d/repl/server.scm: Delete it. * Makfile.am (REPL_SOURCES): Delete it. (SOURCES): Add '2d/repl.scm'. * examples/common.scm: Use cooperative REPL module.
* Remove time.scm module reference from Makfile.David Thompson2014-03-081-1/+0
| | | | Makefile.am (SOURCES): Remove '2d/time.scm'.
* Fix signal module name in Makefile.am.David Thompson2014-02-171-1/+1
| | | | * Makefile.am (SOURCES): Change '2d/signals.scm' to '2d/signal.scm'.
* Remove reference to deleted FTGL wrapper from Makefile.am.David Thompson2014-02-171-1/+0
| | | | * Makefile.am (WRAPPER_SOURCES): Remove '2d/wrappers/ftgl.scm'.
* Add 4x4 transformation matrix module.David Thompson2014-02-151-0/+1
| | | | | | * 2d/transform.scm: New module. * 2d/shader.scm: Add uniform setter for transforms. * Makefile.am (SOURCES): Add '2d/transform.scm'.
* Add a convenient default font.David Thompson2014-02-111-0/+1
| | | | | | | | | * data/fonts/DejaVuSans.ttf: New file. * data/fonts/AUTHORS: New file. * data/Makefile.am: New file. * configure.ac (AC_CONFIG_FILES): Add 'data/Makefile'. * Makefile.am (SUBDIRS): Add 'data'. * 2d/font.scm (default-font): New variable.
* Add build-time configuration module.David Thompson2014-02-101-0/+4
| | | | | | | * 2d/config.scm.in: New file. * Makefile.am (2d/config.scm): New rule. (SOURCES): Add 2d/config.scm. * .gitignore: Ignore 2d/config.scm.
* Add examples Makefile.David Thompson2014-02-091-1/+3
| | | | | | * Makefile.am (SUBDIRS): Add 'examples'. * configure.ac (AC_CONFIG_FILES): Add 'examples/Makefile'. * examples/Makefile.am: New file.
* Add shader module.David Thompson2014-02-091-0/+1
| | | | | | | | * 2d/shader.scm: New module. * Makefile.am: Add 2d/shader.scm to SOURCES. * examples/shader.scm: New example. * examples/shaders/fragment-shader.glsl: New shader. * examples/shaders/vertex-shader.glsl: New shader.
* List all source files explicitly.David Thompson2014-01-241-1/+34
| | | | | * Makefile.am (REPL_SOURCES, WRAPPER_SOURCES): New variables. (SOURCES): Remove wildcard and list modules explicitly.
* Build docs when make is run.David Thompson2013-09-241-0/+2
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* add wildcards to makefile for sourcesPieter Slabbert2013-08-231-12/+1
| | | | | Makefile.am didn't change as modules were added added wildcards so that all the files in 2d/ are used as sources
* Add autotools files.David Thompson2013-07-261-0/+19