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* Ignore files generated by makeinfo.David Thompson2013-09-241-0/+13
* Rough draft of manual.David Thompson2013-09-2419-3/+1127
* Add manual skeleton.David Thompson2013-09-233-0/+587
* Update TODO list.David Thompson2013-09-231-2/+2
* Add new instructions for installing FIGL.David Thompson2013-09-231-8/+18
* Add additional SDL dependency to INSTALL file.David Thompson2013-09-231-1/+1
* Clean up docstrings for sprite module.David Thompson2013-09-182-14/+30
* Clean up docstrings for texture module.David Thompson2013-09-181-2/+10
* Clean up docstrings for game-loop module.David Thompson2013-09-151-10/+12
* Clean up docstrings for vector2 module.David Thompson2013-09-151-13/+13
* Clean up docstrings for tileset module.David Thompson2013-09-151-7/+9
* Clean up docstrings for rect module.David Thompson2013-09-151-6/+6
* Clean up docstrings for observer module.David Thompson2013-09-151-4/+4
* Clean up docstrings for window module.David Thompson2013-09-151-4/+3
* Clean up docstrings for math module.David Thompson2013-09-151-6/+6
* Clean up docstrings for helpers module.David Thompson2013-09-151-4/+3
* Clean up docstrings in font module.David Thompson2013-09-151-2/+5
* Clean up docstrings in coroutine module.David Thompson2013-09-151-2/+2
* Clean up docstrings in color module.David Thompson2013-09-151-6/+9
* Clean up docstrings for audio module.David Thompson2013-09-151-3/+3
* Clean up docstrings for animation module.David Thompson2013-09-151-9/+9
* Clean up docstrings for agenda module.David Thompson2013-09-151-31/+30
* Clean up docstrings for actions module.David Thompson2013-09-151-11/+15
* Add screencast task to 0.1 release.David Thompson2013-09-151-0/+1
* Rename scene draw and update procedures.David Thompson2013-09-153-10/+10
* Add a new task for 0.1 release.David Thompson2013-09-151-0/+1
* Update TODO list.David Thompson2013-09-151-1/+1
* Animate sprites during game updates instead of on render.David Thompson2013-09-151-2/+26
* Add agenda-schedule-interval procedure.David Thompson2013-09-151-1/+14
* Clean up parameters referring to old type name.David Thompson2013-09-151-28/+27
* Add the playing flag back to animator objects.David Thompson2013-09-151-15/+13
* Change animation API.David Thompson2013-09-152-80/+89
* I guess that wasn't a real bug?David Thompson2013-09-141-1/+0
* Switch back to a simpler method for FPS calculation.David Thompson2013-09-141-39/+21
* Start debugging the "spiral of death" issue.David Thompson2013-09-131-25/+33
* Update TODO list.David Thompson2013-09-131-4/+2
* Add sample/music volume control.David Thompson2013-09-131-2/+22
* Open SDL audio when window is opened.David Thompson2013-09-111-0/+3
* Add audio module.David Thompson2013-09-111-0/+80
* Fix another typo.David Thompson2013-09-091-1/+17
* Clarify what the GNU build system is.David Thompson2013-09-091-1/+1
* Require Guile 2.0.9.David Thompson2013-09-092-2/+5
* Fix typo.David Thompson2013-09-091-1/+1
* Improve the INSTALL doc.David Thompson2013-09-091-4/+14
* Add more vector-friendly procedures to the rect module.David Thompson2013-09-081-5/+49
* Export current-fps from game module.David Thompson2013-09-081-1/+2
* Update TODO list.David Thompson2013-09-061-2/+2
* Add comment.David Thompson2013-09-061-0/+2
* Add example that shows off multiple scenes.David Thompson2013-09-061-0/+55
* Create a scene stack interface.David Thompson2013-09-062-22/+59