Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | 2048: Fix board-win? and improve board-insert. | Jordan Russell | 2014-07-03 | 1 | -12/+12 |
* | Remove file that should never have been committed. | David Thompson | 2014-07-02 | 1 | -54/+0 |
* | Allow some label properties to be signals. | David Thompson | 2014-07-02 | 1 | -3/+7 |
* | Allow some sprite properties to be signals. | David Thompson | 2014-07-02 | 1 | -4/+9 |
* | Add transition example. | David Thompson | 2014-07-02 | 1 | -0/+45 |
* | Fix sandbox. | David Thompson | 2014-07-02 | 1 | -1/+1 |
* | Add transition module. | David Thompson | 2014-06-29 | 2 | -0/+165 |
* | Add signal-drop-repeats procedure. | David Thompson | 2014-06-29 | 1 | -0/+15 |
* | Add color-scale procedure. | David Thompson | 2014-06-29 | 1 | -0/+8 |
* | Add pi/2 variable. | David Thompson | 2014-06-29 | 1 | -1/+2 |
* | Bump WIP version to 0.2.0. | David Thompson | 2014-06-29 | 1 | -1/+1 |
* | Bump guile version requirement. | David Thompson | 2014-06-28 | 1 | -1/+1 |
* | Remove config.scm from version control. | David Thompson | 2014-06-28 | 2 | -28/+1 |
* | Rename guile-2d to Sly! | David Thompson | 2014-06-28 | 60 | -343/+886 |
* | Fix window-size signal. | David Thompson | 2014-06-22 | 1 | -1/+1 |
* | Delete transform-position procedure. | David Thompson | 2014-06-20 | 1 | -6/+1 |
* | Add support for 3D vectors in translate procedure. | David Thompson | 2014-06-20 | 1 | -6/+19 |
* | Add support for 3D vectors and scalars in scale procedure. | David Thompson | 2014-06-20 | 1 | -6/+25 |
* | Tweak transform API. | David Thompson | 2014-06-10 | 1 | -25/+7 |
* | Add rotation transformations for x and y axes. | David Thompson | 2014-06-09 | 1 | -5/+17 |
* | Fix README. | David Thompson | 2014-06-08 | 1 | -11/+9 |
* | Replace vector2 module with a more generic vector module. | David Thompson | 2014-06-07 | 19 | -229/+279 |
* | Add v= procedure. | David Thompson | 2014-05-27 | 1 | -0/+5 |
* | Add scalar multiplication support to v* and remove vscale. | David Thompson | 2014-05-27 | 1 | -8/+7 |
* | Add perspective-projection procedure. | David Thompson | 2014-05-26 | 1 | -1/+28 |
* | Fix embarrassing issue with transform-translate. | David Thompson | 2014-05-25 | 1 | -4/+4 |
* | Rename, unexport, and memoize shader-program-attribute-location. | David Thompson | 2014-05-22 | 1 | -5/+7 |
* | Memoize uniform-location. | David Thompson | 2014-05-22 | 2 | -7/+23 |
* | Add load-shader-program procedure. | David Thompson | 2014-05-22 | 3 | -14/+15 |
* | Add explicit vertex/fragment shader parameters to make-shader-program. | David Thompson | 2014-05-22 | 1 | -3/+18 |
* | s/guile-2048/2048/ | David Thompson | 2014-05-21 | 2 | -1/+1 |
* | Add pre-inst-env script. | David Thompson | 2014-05-21 | 5 | -5/+41 |
* | Fix sandbox. | David Thompson | 2014-05-18 | 1 | -2/+2 |
* | Add make-transform*. | David Thompson | 2014-05-15 | 1 | -0/+10 |
* | Make sprites immutable. | David Thompson | 2014-05-07 | 3 | -26/+29 |
* | Tweak README to reflect API changes. | David Thompson | 2014-05-04 | 1 | -6/+5 |
* | Add live-reload module. | David Thompson | 2014-05-04 | 2 | -0/+55 |
* | Update TODO list. | David Thompson | 2014-05-04 | 1 | -3/+4 |
* | Add current-agenda parameter. | David Thompson | 2014-05-04 | 11 | -75/+99 |
* | Allow make-rect to accept two vector2s as arguments. | David Thompson | 2014-05-03 | 1 | -1/+9 |
* | Add transform-position procedure. | David Thompson | 2014-05-02 | 1 | -0/+6 |
* | Prefix matrix operations with "transform-". | David Thompson | 2014-05-02 | 1 | -6/+6 |
* | Add null-rect variable. | David Thompson | 2014-05-02 | 1 | -0/+3 |
* | Fix update procedure. | David Thompson | 2014-04-27 | 1 | -3/+3 |
* | Ensure that interpolation alpha is clamped to the range [0, 1]. | David Thompson | 2014-04-27 | 1 | -1/+2 |
* | Add max-ticks-per-frame variable. | David Thompson | 2014-04-27 | 1 | -5/+15 |
* | Update commentary for (2d game) module. | David Thompson | 2014-04-24 | 1 | -1/+1 |
* | Rename game loop procedures and remove parameter. | David Thompson | 2014-04-24 | 9 | -32/+31 |
* | Sleep when the game loop runs too fast. | David Thompson | 2014-04-24 | 1 | -0/+9 |
* | Run game loop with a prompt. | David Thompson | 2014-04-24 | 1 | -47/+16 |