Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix some punctuation. | David Thompson | 2013-09-24 | 1 | -1/+1 |
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* | Fix typo. | David Thompson | 2013-09-24 | 1 | -5/+5 |
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* | Ignore files generated by makeinfo. | David Thompson | 2013-09-24 | 1 | -0/+13 |
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* | Rough draft of manual. | David Thompson | 2013-09-24 | 19 | -3/+1127 |
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* | Add manual skeleton. | David Thompson | 2013-09-23 | 3 | -0/+587 |
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* | Update TODO list. | David Thompson | 2013-09-23 | 1 | -2/+2 |
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* | Add new instructions for installing FIGL. | David Thompson | 2013-09-23 | 1 | -8/+18 |
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* | Add additional SDL dependency to INSTALL file. | David Thompson | 2013-09-23 | 1 | -1/+1 |
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* | Clean up docstrings for sprite module. | David Thompson | 2013-09-18 | 2 | -14/+30 |
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* | Clean up docstrings for texture module. | David Thompson | 2013-09-18 | 1 | -2/+10 |
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* | Clean up docstrings for game-loop module. | David Thompson | 2013-09-15 | 1 | -10/+12 |
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* | Clean up docstrings for vector2 module. | David Thompson | 2013-09-15 | 1 | -13/+13 |
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* | Clean up docstrings for tileset module. | David Thompson | 2013-09-15 | 1 | -7/+9 |
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* | Clean up docstrings for rect module. | David Thompson | 2013-09-15 | 1 | -6/+6 |
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* | Clean up docstrings for observer module. | David Thompson | 2013-09-15 | 1 | -4/+4 |
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* | Clean up docstrings for window module. | David Thompson | 2013-09-15 | 1 | -4/+3 |
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* | Clean up docstrings for math module. | David Thompson | 2013-09-15 | 1 | -6/+6 |
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* | Clean up docstrings for helpers module. | David Thompson | 2013-09-15 | 1 | -4/+3 |
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* | Clean up docstrings in font module. | David Thompson | 2013-09-15 | 1 | -2/+5 |
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* | Clean up docstrings in coroutine module. | David Thompson | 2013-09-15 | 1 | -2/+2 |
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* | Clean up docstrings in color module. | David Thompson | 2013-09-15 | 1 | -6/+9 |
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* | Clean up docstrings for audio module. | David Thompson | 2013-09-15 | 1 | -3/+3 |
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* | Clean up docstrings for animation module. | David Thompson | 2013-09-15 | 1 | -9/+9 |
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* | Clean up docstrings for agenda module. | David Thompson | 2013-09-15 | 1 | -31/+30 |
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* | Clean up docstrings for actions module. | David Thompson | 2013-09-15 | 1 | -11/+15 |
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* | Add screencast task to 0.1 release. | David Thompson | 2013-09-15 | 1 | -0/+1 |
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* | Rename scene draw and update procedures. | David Thompson | 2013-09-15 | 3 | -10/+10 |
| | | | | They were inconsistent with the rest of the API. | ||||
* | Add a new task for 0.1 release. | David Thompson | 2013-09-15 | 1 | -0/+1 |
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* | Update TODO list. | David Thompson | 2013-09-15 | 1 | -1/+1 |
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* | Animate sprites during game updates instead of on render. | David Thompson | 2013-09-15 | 1 | -2/+26 |
| | | | | | Frame rate is independent of the update rate, so the old way didn't make sense. | ||||
* | Add agenda-schedule-interval procedure. | David Thompson | 2013-09-15 | 1 | -1/+14 |
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* | Clean up parameters referring to old type name. | David Thompson | 2013-09-15 | 1 | -28/+27 |
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* | Add the playing flag back to animator objects. | David Thompson | 2013-09-15 | 1 | -15/+13 |
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* | Change animation API. | David Thompson | 2013-09-15 | 2 | -80/+89 |
| | | | | | | | | This should have been broken into more commits, but here we are: Rename <animation-state> to <animator>. Better name, less verbose. Make animators mutable because it makes more sense than when animation-states where immutable. Update sprite module to reflect the animation API changes. | ||||
* | I guess that wasn't a real bug? | David Thompson | 2013-09-14 | 1 | -1/+0 |
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* | Switch back to a simpler method for FPS calculation. | David Thompson | 2013-09-14 | 1 | -39/+21 |
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* | Start debugging the "spiral of death" issue. | David Thompson | 2013-09-13 | 1 | -25/+33 |
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* | Update TODO list. | David Thompson | 2013-09-13 | 1 | -4/+2 |
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* | Add sample/music volume control. | David Thompson | 2013-09-13 | 1 | -2/+22 |
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* | Open SDL audio when window is opened. | David Thompson | 2013-09-11 | 1 | -0/+3 |
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* | Add audio module. | David Thompson | 2013-09-11 | 1 | -0/+80 |
| | | | | | This is just a think layer over some basic SDL mixer functions so that users don't need to deal with SDL directly. | ||||
* | Fix another typo. | David Thompson | 2013-09-09 | 1 | -1/+17 |
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* | Clarify what the GNU build system is. | David Thompson | 2013-09-09 | 1 | -1/+1 |
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* | Require Guile 2.0.9. | David Thompson | 2013-09-09 | 2 | -2/+5 |
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* | Fix typo. | David Thompson | 2013-09-09 | 1 | -1/+1 |
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* | Improve the INSTALL doc. | David Thompson | 2013-09-09 | 1 | -4/+14 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | > >>36631388 > I posted this the other day, but you didn't respond so I couldn't be sure you saw. > > Anyways, I'm the fellow that was installing guile-2d, and got a syntax > error in mvars because of the docstring in the caselambda. > > I downloaded the fixed version of the file, and finally finished the > installation. Now I've just got to learn guile... > > While I was installing I wrote a few notes. > > 1) The tar zxf guile-sdl-<version> did not work, but tar xf > guile-sdl-<version> did. > > 2) Guile isn't mentioned in the INSTALL.org. It was obvious this was > my problem, and it just took a command to fix it, but it still > would've been easier had you explicitly listed it. > > 3) https://gitorious.org/guile-figl/guile-figl needs ".git" added to > the end of it. > > 4) libfreeimage3 and libftgl2 weren't enough. I ended up needing to > install ftgl-dev and libfreeimage-dev. Not sure if both were needed, > or just the dev versions. | ||||
* | Add more vector-friendly procedures to the rect module. | David Thompson | 2013-09-08 | 1 | -5/+49 |
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* | Export current-fps from game module. | David Thompson | 2013-09-08 | 1 | -1/+2 |
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* | Update TODO list. | David Thompson | 2013-09-06 | 1 | -2/+2 |
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* | Add comment. | David Thompson | 2013-09-06 | 1 | -0/+2 |
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