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wip-fast-vectors
wip-signal-improvements
Functional reactive game engine for Guile - failed experiment
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*
Don't load font shaders upon importing (2d font) module.
David Thompson
2014-03-29
2
-10
/
+17
*
Don't load sprite shaders upon importing (2d sprite) module.
David Thompson
2014-03-29
2
-7
/
+16
*
Don't open window upon importing the (2d window) module.
David Thompson
2014-03-29
2
-8
/
+2
*
Replace figl with the new guile-opengl official release.
David Thompson
2014-03-23
12
-40
/
+20
*
Don't start the REPL server upon importing (2d repl).
David Thompson
2014-03-10
3
-8
/
+16
*
Okay, I think I finally got all of the license headers updated.
David Thompson
2014-03-10
6
-48
/
+48
*
Remove mentions of FTGL.
David Thompson
2014-03-09
2
-12
/
+1
*
Update README.
David Thompson
2014-03-09
1
-28
/
+67
*
Add updated license header to coroutine module.
David Thompson
2014-03-08
1
-8
/
+8
*
Add developer sandbox script.
David Thompson
2014-03-08
1
-0
/
+48
*
Add new license header to agenda and repl module.
David Thompson
2014-03-08
2
-16
/
+16
*
Change license to GPLv3+.
David Thompson
2014-03-08
28
-287
/
+965
*
Delete mvars module.
David Thompson
2014-03-08
2
-168
/
+0
*
Add missing file to SOURCES.
David Thompson
2014-03-08
1
-0
/
+1
*
Update font example.
David Thompson
2014-03-08
1
-19
/
+5
*
Integrate cooperative REPL server.
David Thompson
2014-03-08
5
-424
/
+37
*
Rename signal-do to signal-tap.
David Thompson
2014-03-08
1
-2
/
+2
*
Remove time.scm module reference from Makfile.
David Thompson
2014-03-08
1
-1
/
+0
*
Update TODO list.
David Thompson
2014-02-17
1
-1
/
+1
*
Remove shader example.
David Thompson
2014-02-17
4
-59
/
+0
*
Add missing example module.
David Thompson
2014-02-17
1
-0
/
+1
*
Update font example.
David Thompson
2014-02-17
2
-28
/
+21
*
Convert FPS counter to a signal.
David Thompson
2014-02-17
1
-4
/
+3
*
Use new signal API for keyboard module.
David Thompson
2014-02-17
1
-25
/
+28
*
Use new signal API for mouse module.
David Thompson
2014-02-17
1
-27
/
+41
*
Use new signal API for window module.
David Thompson
2014-02-17
1
-19
/
+21
*
Import new signal module
David Thompson
2014-02-17
3
-3
/
+3
*
Export alternate spelling of signal-box?.
David Thompson
2014-02-17
1
-2
/
+4
*
Fix signal module name in Makefile.am.
David Thompson
2014-02-17
1
-1
/
+1
*
Add hook->signal procedure.
David Thompson
2014-02-17
1
-0
/
+11
*
Move time module inside the signal module.
David Thompson
2014-02-17
2
-58
/
+36
*
Fix signal propagation.
David Thompson
2014-02-17
1
-1
/
+1
*
Add inputs field to <signal>.
David Thompson
2014-02-17
1
-2
/
+3
*
Rewrite FRP module to be dynamic and REPL friendly.
David Thompson
2014-02-17
2
-247
/
+228
*
Rewrite define-guardian to avoid 'after-cg-hook'.
David Thompson
2014-02-17
1
-11
/
+7
*
Revert "Make agendas thread-safe."
David Thompson
2014-02-17
1
-37
/
+32
*
Make agendas thread-safe.
David Thompson
2014-02-17
1
-32
/
+37
*
Remove reference to deleted FTGL wrapper from Makefile.am.
David Thompson
2014-02-17
1
-1
/
+0
*
Remove example font from Makefile.am.
David Thompson
2014-02-17
1
-3
/
+0
*
Update TODO list.
David Thompson
2014-02-16
1
-1
/
+2
*
Remove sprite batch from tilemap example.
David Thompson
2014-02-16
1
-7
/
+5
*
Rewrite font module.
David Thompson
2014-02-16
9
-298
/
+175
*
Add 'top-left as possible anchor value.
David Thompson
2014-02-16
1
-0
/
+2
*
Move texture anchor procedure.
David Thompson
2014-02-16
2
-15
/
+16
*
Formatting cleanup.
David Thompson
2014-02-16
1
-15
/
+15
*
Change sprite-vertex to texture-vertex.
David Thompson
2014-02-16
2
-47
/
+49
*
Delete draw-texture.
David Thompson
2014-02-16
1
-24
/
+0
*
Remove sprite batch from particles example.
David Thompson
2014-02-16
1
-8
/
+6
*
Use GLSL shaders for sprites.
David Thompson
2014-02-16
4
-278
/
+144
*
Throw error if shader file does not exist.
David Thompson
2014-02-16
1
-1
/
+3
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