Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Create freetype module. | David Thompson | 2013-08-15 | 1 | -0/+33 |
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* | Update TODO list. | David Thompson | 2013-08-15 | 1 | -8/+8 |
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* | Rename TODO to TODO.org | David Thompson | 2013-08-15 | 1 | -2/+0 |
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* | Update examples. | David Thompson | 2013-08-15 | 6 | -51/+44 |
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* | Init SDL when window module is loaded instead of needing an explicit init call. | David Thompson | 2013-08-15 | 1 | -8/+4 |
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* | Update README. | David Thompson | 2013-08-15 | 1 | -10/+16 |
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* | Fix freeimage-load procedure that was not passing enough arguments. | David Thompson | 2013-08-15 | 1 | -4/+3 |
| | | | | | | This was a fucking pain to track down. freeimage-get-bits was randomly failing to load. Sometimes the program would run, sometimes it would crash with a null pointer dereference error. | ||||
* | Flip freeimage bitmaps vertically because the y-axis is the reverse of what ↵ | David Thompson | 2013-08-15 | 1 | -4/+9 |
| | | | | we want. | ||||
* | Add wrapper for FreeImage_FlipVertical. | David Thompson | 2013-08-15 | 1 | -0/+12 |
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* | Use freeimage for texture loading. | David Thompson | 2013-08-14 | 1 | -21/+17 |
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* | Add freeimage wrapper. | David Thompson | 2013-08-14 | 1 | -0/+250 |
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* | Remove reference to pixel-format* enum. | David Thompson | 2013-08-14 | 1 | -2/+2 |
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* | Remove unnecessary gl enum. | David Thompson | 2013-08-14 | 1 | -20/+0 |
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* | Move gl.scm to wrappers subdirectory. | David Thompson | 2013-08-14 | 3 | -3/+3 |
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* | Remove redundant comparisons in rect-contains? | David Thompson | 2013-08-14 | 1 | -4/+0 |
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* | Fix rect-intersects? | David Thompson | 2013-08-13 | 1 | -2/+2 |
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* | Forgot to export rect-clip. | David Thompson | 2013-08-13 | 1 | -0/+1 |
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* | Expand rect module. | David Thompson | 2013-08-13 | 1 | -6/+30 |
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* | Create rect module. | David Thompson | 2013-08-12 | 1 | -0/+99 |
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* | Ensure that all texture objects are added to the texture guardian. | David Thompson | 2013-08-04 | 1 | -8/+11 |
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* | Add to TODO list. | David Thompson | 2013-08-04 | 1 | -0/+9 |
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* | Whitespace. | David Thompson | 2013-08-02 | 1 | -2/+0 |
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* | Refactor pack-sprite-vertices. | David Thompson | 2013-08-02 | 1 | -52/+36 |
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* | Refactor sprite vertex array rendering procedures. | David Thompson | 2013-08-02 | 1 | -65/+38 |
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* | Simplify sprite module now that textures and texture regions are a unified type. | David Thompson | 2013-08-02 | 1 | -69/+27 |
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* | Refactor <texture-region> into <texture>. | David Thompson | 2013-08-02 | 1 | -71/+73 |
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* | Add a global mutex that allows the REPL server to be used more safely while ↵ | David Thompson | 2013-07-31 | 1 | -0/+19 |
| | | | | the game loop is running. | ||||
* | Small re-organization. | David Thompson | 2013-07-31 | 1 | -1/+10 |
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* | Move game-loop procedure out of run-game-loop. | David Thompson | 2013-07-31 | 1 | -16/+16 |
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* | Spawn REPL server when game loop starts. | David Thompson | 2013-07-31 | 1 | -0/+3 |
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* | Floor tick-interval since we're dealing with milliseconds and not fractions ↵ | David Thompson | 2013-07-31 | 1 | -1/+1 |
| | | | | of milliseconds. | ||||
* | Add custom REPL server modules. | David Thompson | 2013-07-31 | 2 | -0/+357 |
| | | | | These are slightly modified versions of the ones that come with Guile. | ||||
* | Use weighted average FPS measurement. | David Thompson | 2013-07-31 | 1 | -22/+38 |
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* | Use the current-time argument in time-left. | David Thompson | 2013-07-31 | 1 | -1/+1 |
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* | Improve game loop. | David Thompson | 2013-07-31 | 1 | -18/+16 |
| | | | | Instead of a busy loop that eats all of the CPU, sleep in-between frames when possible. | ||||
* | Only perform sprite rotation math when necessary. | David Thompson | 2013-07-30 | 1 | -28/+57 |
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* | Refactor sprite vertex packing. | David Thompson | 2013-07-29 | 1 | -121/+109 |
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* | Add action example. | David Thompson | 2013-07-29 | 1 | -0/+57 |
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* | Create actions module which only has a lerp action thus far. | David Thompson | 2013-07-29 | 1 | -0/+40 |
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* | Only update sprite vertex list when the sprite is dirty. | David Thompson | 2013-07-29 | 1 | -7/+23 |
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* | Tweak links in README in the hopes that github will parse the file correctly ↵ | David Thompson | 2013-07-29 | 1 | -1/+1 |
| | | | | now. | ||||
* | Update example code in README. | David Thompson | 2013-07-29 | 1 | -3/+5 |
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* | Fix embarrassing typo. | David Thompson | 2013-07-29 | 1 | -1/+1 |
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* | Update README. | David Thompson | 2013-07-28 | 1 | -6/+11 |
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* | Fix figl enum. | David Thompson | 2013-07-28 | 2 | -3/+3 |
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* | Update examples. | David Thompson | 2013-07-28 | 5 | -12/+12 |
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* | Use hooks instead of primitive callback procedures. | David Thompson | 2013-07-28 | 1 | -84/+49 |
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* | Update TODO. | David Thompson | 2013-07-28 | 1 | -2/+2 |
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* | Rewrite game loop to use pure functions. | David Thompson | 2013-07-28 | 1 | -34/+37 |
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* | Ignore compiled guile files. | David Thompson | 2013-07-26 | 1 | -0/+1 |
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