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* Add filters to signals to stop propagation.David Thompson2013-12-011-6/+22
* Add arrows signal.David Thompson2013-12-011-0/+12
* Add signal-lift3 and signal-lift4.David Thompson2013-12-011-0/+21
* Refactor game loop code and improve event signals.David Thompson2013-12-011-110/+96
* Add with-window form.David Thompson2013-11-302-28/+43
* Allow signals to be used for certain sprite properties.David Thompson2013-11-301-6/+7
* Add signal-ref-maybe procedure.David Thompson2013-11-301-1/+9
* Add temporary rewrite-test example.David Thompson2013-11-301-0/+32
* Remove stage stuff from game module and use signals.David Thompson2013-11-302-89/+92
* Refactor signals module.David Thompson2013-11-291-68/+57
* Add signals module for functional reactive programming.David Thompson2013-11-291-0/+208
* Fix emacs hint.David Thompson2013-11-081-1/+1
* Fix codefine*.David Thompson2013-11-081-6/+6
* Fix exports in stage module.David Thompson2013-11-061-2/+1
* Add scene management summary to README.David Thompson2013-11-041-12/+64
* Update TODO list.David Thompson2013-11-041-13/+7
* Update examples.David Thompson2013-11-048-8/+0
* Merge game-loop module with game module.David Thompson2013-11-043-269/+241
* Add set-stage-scene!David Thompson2013-11-031-1/+2
* Update examples to use new scene/stage system.David Thompson2013-11-038-104/+122
* Pass scene state to all observer event handlers.David Thompson2013-11-033-6/+11
* Quit game when scene stack is empty.David Thompson2013-11-031-5/+10
* Fix default key-down event.David Thompson2013-11-031-1/+2
* Add event observer to scene.David Thompson2013-11-033-75/+92
* Really export scene type tag.David Thompson2013-11-031-1/+2
* Revert "Export scene type tag."David Thompson2013-11-031-8/+9
* Export scene type tag.David Thompson2013-11-031-9/+8
* Add scene name field.David Thompson2013-11-031-3/+6
* Remove stage local variables.David Thompson2013-11-033-85/+52
* Add observer to stage.David Thompson2013-10-301-3/+14
* Update action and animation example to use new stage variables.David Thompson2013-10-302-11/+7
* Rewrite stage variables.David Thompson2013-10-301-28/+34
* Update font demo.David Thompson2013-10-231-8/+12
* Update coroutine demo.David Thompson2013-10-231-15/+17
* Update actions example.David Thompson2013-10-231-13/+16
* Use stage agenda.David Thompson2013-10-231-5/+11
* Update animation demo.David Thompson2013-10-231-8/+14
* Remove debugging statement.David Thompson2013-10-231-1/+0
* Use the new scene/stage API.David Thompson2013-10-233-224/+45
* Add temporary dummy procedure.David Thompson2013-10-231-0/+4
* Add stage module.David Thompson2013-10-231-0/+160
* Add scene module.David Thompson2013-10-231-0/+52
* Simplify scene stack.David Thompson2013-10-231-39/+32
* Add error handling in game loop.David Thompson2013-10-231-5/+13
* Move game-fps variable.David Thompson2013-10-231-6/+2
* Re-export new procedures from game-loop module.David Thompson2013-10-231-0/+5
* Implement game loop pausing.David Thompson2013-10-231-6/+15
* Add a paused flag in addition to the running flag.David Thompson2013-10-232-9/+30
* Clean up and improve rect API.David Thompson2013-10-201-36/+61
* Simplify rect-intersects? procedure.David Thompson2013-10-161-8/+4