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sly
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wip-fast-vectors
wip-signal-improvements
Functional reactive game engine for Guile - failed experiment
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Age
Files
Lines
*
math: tween: Replace let* with let in ease-reflect.
David Thompson
2014-11-30
1
-1
/
+1
*
render: texture: Reverse top/bottom in anchor-texture.
David Thompson
2014-11-30
1
-6
/
+6
*
math: Reimplement tween module formerly known as transition.
David Thompson
2014-11-30
3
-151
/
+108
*
signal: Rename signal-reject to signal-drop.
David Thompson
2014-11-30
1
-11
/
+11
*
math: Add modulo*.
David Thompson
2014-11-30
1
-1
/
+7
*
signal: Change parameter name in signal-sample.
David Thompson
2014-11-30
1
-13
/
+11
*
signal: Add signal-time.
David Thompson
2014-11-30
1
-1
/
+6
*
signal: Add signal-every and signal-since.
David Thompson
2014-11-30
1
-0
/
+12
*
render: sprite: Turn off depth test by default.
David Thompson
2014-11-30
1
-1
/
+2
*
render: font: Alias 'make-label' to 'label'.
David Thompson
2014-11-30
1
-3
/
+5
*
render: mesh: Add a finalizer to reclaim memory used by OpenGL.
David Thompson
2014-11-30
2
-6
/
+24
*
render: texture: Factorize bytevector to texture conversion.
David Thompson
2014-11-30
2
-39
/
+21
*
render: texture: Remove unneeded protection from texture guardian.
David Thompson
2014-11-30
1
-4
/
+1
*
render: camera: Fix orthographic camera such that the y-axis points up.
David Thompson
2014-11-30
1
-1
/
+1
*
input: keyboard: Reverse up/down in key-directions.
David Thompson
2014-11-29
1
-2
/
+2
*
render: Rename vertex-array to mesh.
David Thompson
2014-11-29
8
-308
/
+258
*
render: color: Add transparency.
David Thompson
2014-11-29
1
-1
/
+6
*
Delete old rect module.
David Thompson
2014-11-29
1
-212
/
+0
*
render: Delete renderer module.
David Thompson
2014-11-29
2
-129
/
+0
*
render: Delete scene module.
David Thompson
2014-11-29
2
-92
/
+0
*
render: Define mesh in terms of model.
David Thompson
2014-11-29
1
-25
/
+4
*
render: Add transform stack to render context.
David Thompson
2014-11-29
1
-5
/
+29
*
render: Add group and model modules.
David Thompson
2014-11-29
3
-0
/
+254
*
render: Draw methods now accept a 'transform' parameter.
David Thompson
2014-11-23
3
-11
/
+3
*
scene: Drawable objects are now leaf nodes of the graph.
David Thompson
2014-11-23
1
-17
/
+13
*
scene: Remove code that should never have been committed.
David Thompson
2014-11-23
1
-26
/
+0
*
transform: Dedupe cblas-sgemm call.
David Thompson
2014-11-22
1
-5
/
+1
*
render: Reuse some transforms for each render call.
David Thompson
2014-11-22
1
-30
/
+44
*
render: Enable render context reuse when rendering scene graphs.
David Thompson
2014-11-22
2
-8
/
+7
*
render: Add camera list back to renderer.
David Thompson
2014-11-22
2
-12
/
+17
*
TODO: Add nine patches to the list.
David Thompson
2014-11-22
1
-0
/
+4
*
Fix Guix environment config.
David Thompson
2014-11-22
1
-2
/
+2
*
render: Enable blending in render context.
David Thompson
2014-11-10
1
-1
/
+3
*
Add autoconf and automake to guix environment.
David Thompson
2014-11-08
1
-4
/
+6
*
Add mesa package to guix environment.
David Thompson
2014-11-08
1
-1
/
+2
*
Add guix environment.
David Thompson
2014-11-08
2
-0
/
+71
*
Delete more unneeded files.
David Thompson
2014-11-08
2
-239
/
+0
*
Delete obsolete animation module.
David Thompson
2014-11-08
2
-120
/
+0
*
render: Move font module to sly/render directory.
David Thompson
2014-11-08
4
-4
/
+4
*
render: Move color module to sly/render directory.
David Thompson
2014-11-08
14
-14
/
+14
*
input: Move joystick module to sly/input directory.
David Thompson
2014-11-08
3
-3
/
+3
*
input: Move mouse module to sly/input directory.
David Thompson
2014-11-08
3
-3
/
+3
*
input: Move keyboard module to sly/input directory.
David Thompson
2014-11-08
4
-4
/
+4
*
math: Move rect module to sly/math directory.
David Thompson
2014-11-08
5
-4
/
+216
*
math: Move transform module to sly/math directory.
David Thompson
2014-11-08
9
-10
/
+17
*
math: Move quaternion module to sly/math directory.
David Thompson
2014-11-08
4
-4
/
+4
*
render: Move scene module to sly/render directory.
David Thompson
2014-11-08
4
-4
/
+31
*
render: Move tileset module to sly/render directory.
David Thompson
2014-11-08
4
-4
/
+4
*
render: Move shape module to sly/render directory.
David Thompson
2014-11-08
2
-2
/
+2
*
render: Move mesh module to sly/render directory.
David Thompson
2014-11-08
5
-5
/
+5
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