Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Update TODO. | David Thompson | 2013-07-28 | 1 | -2/+2 |
* | Rewrite game loop to use pure functions. | David Thompson | 2013-07-28 | 1 | -34/+37 |
* | Ignore compiled guile files. | David Thompson | 2013-07-26 | 1 | -0/+1 |
* | Adding "Building" and "Running Examples" sections to README. | David Thompson | 2013-07-26 | 1 | -0/+27 |
* | Ignore automatically generated autotools files. | David Thompson | 2013-07-26 | 1 | -1/+10 |
* | Add autotools files. | David Thompson | 2013-07-26 | 5 | -0/+78 |
* | Update TODO. | David Thompson | 2013-07-22 | 1 | -1/+1 |
* | Add rotation and scaling support to sprite batch. | David Thompson | 2013-07-22 | 1 | -17/+36 |
* | Re-export vector-map and vector-for-each. | David Thompson | 2013-07-22 | 1 | -0/+3 |
* | Create math module. | David Thompson | 2013-07-22 | 1 | -0/+82 |
* | Update TODO. | David Thompson | 2013-07-22 | 1 | -0/+8 |
* | Update examples. | David Thompson | 2013-07-22 | 5 | -24/+17 |
* | Split sprite module into 3 modules. | David Thompson | 2013-07-22 | 3 | -251/+327 |
* | Update TODO. | David Thompson | 2013-07-21 | 1 | -1/+1 |
* | Add support for colors in a sprite batch. | David Thompson | 2013-07-21 | 1 | -9/+16 |
* | Use sprite color when rendering without a batch. | David Thompson | 2013-07-21 | 1 | -6/+10 |
* | rgba->gl-color now returns a vector instead of a list. | David Thompson | 2013-07-21 | 1 | -5/+5 |
* | Update TODO. | David Thompson | 2013-07-21 | 1 | -4/+27 |
* | Add optional resizable paramter to open-window. | David Thompson | 2013-07-21 | 1 | -16/+18 |
* | Update simple demo. | David Thompson | 2013-07-21 | 1 | -2/+6 |
* | Add additional SDL event handlers. | David Thompson | 2013-07-21 | 1 | -1/+26 |
* | Update README. | David Thompson | 2013-07-21 | 1 | -3/+2 |
* | Update examples to reflect changes in keyboard events. | David Thompson | 2013-07-21 | 5 | -15/+6 |
* | Remove event-keycode and event-keymods. | David Thompson | 2013-07-21 | 1 | -12/+4 |
* | Remove input module now that guile-sdl changed their keysym enumeration. | David Thompson | 2013-07-21 | 1 | -288/+0 |
* | Update sprite module to reflect changes in figl API. | David Thompson | 2013-07-21 | 1 | -6/+7 |
* | Create gl module. | David Thompson | 2013-07-21 | 1 | -0/+96 |
* | Update to guile-sdl 0.5.0 API. | David Thompson | 2013-07-21 | 2 | -9/+9 |
* | Update dependency information in README. | David Thompson | 2013-07-21 | 1 | -1/+10 |
* | Fix typos and elaborate on coroutine example. | David Thompson | 2013-07-19 | 1 | -8/+18 |
* | Change animation-state type to be immutable. | David Thompson | 2013-07-18 | 1 | -20/+27 |
* | Update TODO. | David Thompson | 2013-07-17 | 1 | -3/+1 |
* | Add animation example. | David Thompson | 2013-07-17 | 2 | -0/+46 |
* | Create animation type. | David Thompson | 2013-07-17 | 1 | -25/+122 |
* | Mark task as complete in TODO. | David Thompson | 2013-07-17 | 1 | -1/+1 |
* | Use rgba->gl-color in sprite module. | David Thompson | 2013-07-17 | 1 | -3/+5 |
* | Add rgba->gl-color procedure. | David Thompson | 2013-07-17 | 1 | -1/+15 |
* | Update TODO. | David Thompson | 2013-07-17 | 1 | -4/+16 |
* | Add window-title and set-window-title! procedures. | David Thompson | 2013-07-17 | 1 | -1/+11 |
* | Fix README formatting. | David Thompson | 2013-07-17 | 1 | -5/+5 |
* | Add short feature explanations and sample code to the README. | David Thompson | 2013-07-17 | 1 | -37/+131 |
* | Use predefined tile layer in tilemap example. | David Thompson | 2013-07-17 | 1 | -3/+3 |
* | Use init-2d in all examples. | David Thompson | 2013-07-17 | 4 | -0/+7 |
* | Move initialization to it's own procedure. | David Thompson | 2013-07-17 | 1 | -6/+12 |
* | Update coroutine example. | David Thompson | 2013-07-17 | 1 | -5/+7 |
* | Add improved coroutine macros. | David Thompson | 2013-07-17 | 1 | -22/+32 |
* | Add coroutine example. | David Thompson | 2013-07-15 | 1 | -0/+46 |
* | Add coroutine module for cooperative multi-tasking. | David Thompson | 2013-07-15 | 1 | -0/+73 |
* | Update the global agenda in the game loop. | David Thompson | 2013-07-15 | 1 | -0/+2 |
* | Add agenda module for procedure scheduling. | David Thompson | 2013-07-15 | 1 | -0/+182 |