Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Update examples to reflect changes in keyboard events. | David Thompson | 2013-07-21 | 5 | -15/+6 |
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* | Remove event-keycode and event-keymods. | David Thompson | 2013-07-21 | 1 | -12/+4 |
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* | Remove input module now that guile-sdl changed their keysym enumeration. | David Thompson | 2013-07-21 | 1 | -288/+0 |
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* | Update sprite module to reflect changes in figl API. | David Thompson | 2013-07-21 | 1 | -6/+7 |
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* | Create gl module. | David Thompson | 2013-07-21 | 1 | -0/+96 |
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* | Update to guile-sdl 0.5.0 API. | David Thompson | 2013-07-21 | 2 | -9/+9 |
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* | Update dependency information in README. | David Thompson | 2013-07-21 | 1 | -1/+10 |
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* | Fix typos and elaborate on coroutine example. | David Thompson | 2013-07-19 | 1 | -8/+18 |
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* | Change animation-state type to be immutable. | David Thompson | 2013-07-18 | 1 | -20/+27 |
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* | Update TODO. | David Thompson | 2013-07-17 | 1 | -3/+1 |
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* | Add animation example. | David Thompson | 2013-07-17 | 2 | -0/+46 |
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* | Create animation type. | David Thompson | 2013-07-17 | 1 | -25/+122 |
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* | Mark task as complete in TODO. | David Thompson | 2013-07-17 | 1 | -1/+1 |
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* | Use rgba->gl-color in sprite module. | David Thompson | 2013-07-17 | 1 | -3/+5 |
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* | Add rgba->gl-color procedure. | David Thompson | 2013-07-17 | 1 | -1/+15 |
| | | | | | rgba->gl-color converts an RGBA color code in integer form into a list of color values for use with OpenGL calls. For example, passing #xffffffff returns '(1.0 1.0 1.0 1.0). | ||||
* | Update TODO. | David Thompson | 2013-07-17 | 1 | -4/+16 |
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* | Add window-title and set-window-title! procedures. | David Thompson | 2013-07-17 | 1 | -1/+11 |
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* | Fix README formatting. | David Thompson | 2013-07-17 | 1 | -5/+5 |
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* | Add short feature explanations and sample code to the README. | David Thompson | 2013-07-17 | 1 | -37/+131 |
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* | Use predefined tile layer in tilemap example. | David Thompson | 2013-07-17 | 1 | -3/+3 |
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* | Use init-2d in all examples. | David Thompson | 2013-07-17 | 4 | -0/+7 |
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* | Move initialization to it's own procedure. | David Thompson | 2013-07-17 | 1 | -6/+12 |
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* | Update coroutine example. | David Thompson | 2013-07-17 | 1 | -5/+7 |
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* | Add improved coroutine macros. | David Thompson | 2013-07-17 | 1 | -22/+32 |
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* | Add coroutine example. | David Thompson | 2013-07-15 | 1 | -0/+46 |
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* | Add coroutine module for cooperative multi-tasking. | David Thompson | 2013-07-15 | 1 | -0/+73 |
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* | Update the global agenda in the game loop. | David Thompson | 2013-07-15 | 1 | -0/+2 |
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* | Add agenda module for procedure scheduling. | David Thompson | 2013-07-15 | 1 | -0/+182 |
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* | Add docstring for vector-from-polar. | David Thompson | 2013-07-15 | 1 | -0/+1 |
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* | Add vector-from-polar procedure. | David Thompson | 2013-07-15 | 1 | -1/+6 |
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* | Display some random tiles in the tilemap demo. | David Thompson | 2013-07-06 | 1 | -25/+28 |
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* | Fix example code in README. | David Thompson | 2013-07-06 | 1 | -2/+3 |
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* | Update TODO. | David Thompson | 2013-07-06 | 1 | -2/+2 |
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* | Update example code in README. | David Thompson | 2013-07-06 | 1 | -4/+2 |
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* | Update particle demo to use new sprite batching functionality. | David Thompson | 2013-07-06 | 1 | -5/+4 |
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* | Add support for sprites that use texture regions and automatic drawing to a ↵ | David Thompson | 2013-07-06 | 1 | -32/+104 |
| | | | | batch. | ||||
* | Update TODO list. | David Thompson | 2013-07-06 | 2 | -11/+19 |
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* | Update demos to use new sprite-batch-draw procedure. | David Thompson | 2013-07-06 | 2 | -14/+6 |
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* | Add dynamic state to track the current sprite batch. | David Thompson | 2013-07-06 | 1 | -2/+12 |
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* | Change sprite-batch-draw parameter list to use optional keyword arguments. | David Thompson | 2013-07-06 | 2 | -10/+11 |
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* | Add tile map example. | David Thompson | 2013-07-06 | 1 | -0/+106 |
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* | Fix indenting. | David Thompson | 2013-07-06 | 1 | -1/+1 |
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* | Reorganize examples. | David Thompson | 2013-07-06 | 7 | -4/+3 |
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* | Deleted texture module and moved contents into sprite module. | David Thompson | 2013-07-06 | 2 | -160/+159 |
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* | Add optional texture coordinate parameters to texture-quad and ↵ | David Thompson | 2013-07-06 | 2 | -11/+13 |
| | | | | sprite-batch-draw. | ||||
* | Fix sprite batch not rendering the correct number of vertices. | David Thompson | 2013-07-06 | 1 | -1/+1 |
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* | Add texture regions. | David Thompson | 2013-07-06 | 1 | -1/+37 |
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* | Update particles example to use sprite batching. | David Thompson | 2013-06-27 | 1 | -26/+18 |
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* | Create simple sprite batch renderer. | David Thompson | 2013-06-27 | 1 | -1/+116 |
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* | Clean up run-game-loop procedure. | David Thompson | 2013-06-26 | 1 | -3/+3 |
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