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sly
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wip-fast-vectors
wip-signal-improvements
Functional reactive game engine for Guile - failed experiment
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Author
Age
Files
Lines
*
Export uniform-set!
David Thompson
2014-08-25
2
-3
/
+2
*
Use a single default shader for all meshes.
David Thompson
2014-08-25
10
-118
/
+65
*
Add load-default-shader procedure.
David Thompson
2014-08-25
1
-0
/
+15
*
Support meshes with no texture.
David Thompson
2014-08-25
1
-5
/
+9
*
Add shape module.
David Thompson
2014-08-25
2
-0
/
+114
*
Delete obsolete primitives module.
David Thompson
2014-08-25
1
-120
/
+0
*
Convert text label to mesh.
David Thompson
2014-08-25
1
-58
/
+27
*
Convert sprite to mesh.
David Thompson
2014-08-25
1
-142
/
+23
*
Add half procedure.
David Thompson
2014-08-25
1
-1
/
+5
*
Render using scenes and cameras.
David Thompson
2014-08-25
1
-2
/
+12
*
Add scene module.
David Thompson
2014-08-25
2
-0
/
+109
*
Add camera module.
David Thompson
2014-08-25
2
-0
/
+100
*
Add mesh module.
David Thompson
2014-08-25
2
-0
/
+195
*
Add look-at procedure.
David Thompson
2014-08-25
1
-1
/
+13
*
Fix normalize procedure.
David Thompson
2014-08-25
1
-1
/
+1
*
Simplify perspective-projection implementation.
David Thompson
2014-08-25
2
-20
/
+10
*
Fix transform* procedure.
David Thompson
2014-08-25
1
-17
/
+10
*
Add gl-scissor procedure.
David Thompson
2014-08-25
1
-0
/
+3
*
Enable OpenGL scissor test.
David Thompson
2014-08-25
1
-0
/
+1
*
Remove unused module import.
David Thompson
2014-08-25
1
-1
/
+0
*
Accept strings instead of symbols for shader uniforms and attributes.
David Thompson
2014-08-25
1
-4
/
+2
*
Reset video mode when window is resized.
David Thompson
2014-08-25
1
-3
/
+5
*
Enable GL face culling and depth test.
David Thompson
2014-08-25
1
-0
/
+2
*
Deference one signal instead of two.
David Thompson
2014-08-25
1
-3
/
+3
*
Add wrappers for OpenGL VAO functions.
David Thompson
2014-08-25
1
-0
/
+24
*
Add with-texture macro.
David Thompson
2014-08-25
1
-1
/
+10
*
Use linear scaling filter for rendered text.
David Thompson
2014-08-25
1
-2
/
+2
*
Add signal-let and signal-let* forms.
David Thompson
2014-08-25
1
-0
/
+12
*
Fix memory leak in signal-sample.
David Thompson
2014-08-25
1
-5
/
+23
*
README: Add "Community" section.
David Thompson
2014-08-15
1
-0
/
+5
*
Add sly mascot in ASCII art form.
David Thompson
2014-08-12
2
-1
/
+25
*
2048: Make it more convenient to run within Emacs.
David Thompson
2014-08-09
1
-0
/
+4
*
Tweak docstring for linear-scale.
David Thompson
2014-08-01
1
-3
/
+3
*
Add punctuation to docstrings in sly/joystick.scm.
David Thompson
2014-08-01
1
-7
/
+7
*
Add joystick module.
Jordan Russell
2014-08-01
5
-3
/
+285
*
Update TODO list.
David Thompson
2014-07-29
1
-15
/
+7
*
Add optional start and step parameters to signal-count.
David Thompson
2014-07-22
1
-4
/
+5
*
Fix typos in signal-constant and signal-tap docstrings.
David Thompson
2014-07-22
1
-3
/
+3
*
Add signal-switch procedure.
David Thompson
2014-07-22
1
-0
/
+13
*
Integrate REPL module with game loop error hook.
David Thompson
2014-07-05
1
-3
/
+29
*
Add error handling hook to game loop.
David Thompson
2014-07-05
1
-7
/
+47
*
Ensure that agenda scheduling procedures return no value.
David Thompson
2014-07-05
1
-1
/
+2
*
Reduce allocation in transform*.
David Thompson
2014-07-05
1
-11
/
+20
*
Add copyright information for Jordan Russel.
David Thompson
2014-07-03
2
-0
/
+3
*
Remove global variables for controlling tick rate.
David Thompson
2014-07-03
1
-57
/
+62
*
2048: Fix board-win? and improve board-insert.
Jordan Russell
2014-07-03
1
-12
/
+12
*
Remove file that should never have been committed.
David Thompson
2014-07-02
1
-54
/
+0
*
Allow some label properties to be signals.
David Thompson
2014-07-02
1
-3
/
+7
*
Allow some sprite properties to be signals.
David Thompson
2014-07-02
1
-4
/
+9
*
Add transition example.
David Thompson
2014-07-02
1
-0
/
+45
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