summaryrefslogtreecommitdiff
path: root/2d
Commit message (Expand)AuthorAgeFilesLines
...
* Return unspecified value for void audio functions.David Thompson2014-01-231-31/+55
* Clean up audio API a bit.David Thompson2014-01-221-31/+31
* Initialize audio in audio module instead of window module.David Thompson2014-01-222-2/+2
* Remove commented code.David Thompson2014-01-131-4/+0
* Fix docstring.David Thompson2014-01-131-2/+2
* Run REPL metacommands in the main thread, too.David Thompson2014-01-131-1/+7
* Clean up module definition.David Thompson2014-01-121-3/+1
* Replace obsolete procedure call with the correct one.David Thompson2014-01-121-4/+8
* Clean up custom REPL code.David Thompson2014-01-121-15/+12
* Remove unused export.David Thompson2014-01-121-2/+1
* Change tick-agenda! and clear-agenda! to take agenda as arg.David Thompson2014-01-102-13/+4
* Add mouse move/press/click hooks.David Thompson2014-01-091-3/+20
* Add key press/release hooks.David Thompson2014-01-091-1/+11
* Fix crash when handling an SDL event.David Thompson2014-01-091-1/+1
* Run REPL even when game is paused.David Thompson2014-01-091-17/+20
* Add paused-agenda.David Thompson2014-01-091-1/+7
* Factor REPL out of main loop.David Thompson2014-01-092-34/+34
* Forgot to add fps.scm.David Thompson2014-01-091-0/+48
* Move FPS to a module and add accumulator parameter.David Thompson2014-01-091-57/+30
* Tweak SDL event handling.David Thompson2014-01-071-11/+10
* Make game loop status parameter.David Thompson2014-01-071-9/+9
* Make tick-interval a parameter.David Thompson2014-01-071-11/+13
* Add draw-hook.David Thompson2014-01-071-13/+6
* Update docstrings.David Thompson2014-01-071-3/+3
* Use SRFI-26 in agenda module.David Thompson2014-01-071-2/+3
* Rename agenda procedures.David Thompson2014-01-071-5/+5
* Export agenda variables.David Thompson2014-01-071-0/+2
* Add new scheduling procedures and rename existing ones.David Thompson2014-01-073-14/+25
* Make the current agenda a parameter.David Thompson2014-01-071-18/+15
* Allow signals to be redefined at the REPL and "just work."David Thompson2013-12-292-72/+91
* Turn signal objects into doubly-linked list nodes.David Thompson2013-12-251-22/+35
* Restructure game callbacks and signals.David Thompson2013-12-151-11/+7
* Update time module to use new signals API.David Thompson2013-12-151-15/+20
* Update keyboard module to use new signals API.David Thompson2013-12-151-19/+23
* Update mouse module to use new signal API.David Thompson2013-12-151-14/+19
* Update window module to use new signals API.David Thompson2013-12-151-4/+7
* Remove duplicate export of signal-fold.David Thompson2013-12-151-1/+0
* Fix signal-do not connection to input signal.David Thompson2013-12-151-1/+2
* Reverse arguments to signal-fold proc.David Thompson2013-12-151-1/+1
* Fix signal-map not connecting to all input signals.David Thompson2013-12-151-4/+6
* Rewrite signals module.David Thompson2013-12-151-193/+134
* Remove signal-and and signal-or.David Thompson2013-12-121-31/+0
* Add signal-liftn procedure.David Thompson2013-12-121-0/+9
* Make init a non-keyword argument in make-signal procedure.David Thompson2013-12-124-9/+8
* Add signal-do procedure.David Thompson2013-12-111-1/+13
* Open window when (2d window) is imported.David Thompson2013-12-031-0/+7
* Change signal-merge to accept an arbitrary amount of signals.David Thompson2013-12-031-8/+5
* Add signal-when and signal-unless.David Thompson2013-12-021-1/+27
* Explicitly set initial value for time-delay signal.David Thompson2013-12-021-0/+1
* Use signal-receive! instead of signal-set! in signal-connect!David Thompson2013-12-021-1/+1