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* Change sprite-vertex to texture-vertex.David Thompson2014-02-162-47/+49
* Delete draw-texture.David Thompson2014-02-161-24/+0
* Use GLSL shaders for sprites.David Thompson2014-02-161-278/+105
* Throw error if shader file does not exist.David Thompson2014-02-161-1/+3
* Use vec2 instead of vec4 for vector2 uniforms.David Thompson2014-02-161-4/+1
* Remove calls that change OpenGL matrix mode.David Thompson2014-02-161-6/+1
* Don't load default font upon module import.David Thompson2014-02-151-3/+3
* Fix schedule-interval.David Thompson2014-02-151-1/+2
* Add window-projection signal.David Thompson2014-02-151-0/+8
* Add 4x4 transformation matrix module.David Thompson2014-02-152-0/+178
* Add a convenient default font.David Thompson2014-02-111-1/+6
* Add build-time configuration module.David Thompson2014-02-101-0/+27
* Add shader module.David Thompson2014-02-091-0/+268
* Remove silly circular import.David Thompson2014-02-091-1/+0
* Add define-guardian macro.David Thompson2014-02-092-17/+30
* Add new coroutine macro.David Thompson2014-02-061-6/+12
* Remove dynamic scoping of agendas.David Thompson2014-02-065-87/+58
* Add window-close-hook.David Thompson2014-01-261-1/+9
* Remove unused import declarations.David Thompson2014-01-261-2/+0
* Move OpenGL viewport settings to game module.David Thompson2014-01-262-7/+9
* Move SDL event handling to a separate module.David Thompson2014-01-265-28/+51
* Add window-resize-hook.David Thompson2014-01-261-1/+6
* Don't export font-ftgl-font procedure.David Thompson2014-01-261-1/+0
* Return unspecified value for void audio functions.David Thompson2014-01-231-31/+55
* Clean up audio API a bit.David Thompson2014-01-221-31/+31
* Initialize audio in audio module instead of window module.David Thompson2014-01-222-2/+2
* Remove commented code.David Thompson2014-01-131-4/+0
* Fix docstring.David Thompson2014-01-131-2/+2
* Run REPL metacommands in the main thread, too.David Thompson2014-01-131-1/+7
* Clean up module definition.David Thompson2014-01-121-3/+1
* Replace obsolete procedure call with the correct one.David Thompson2014-01-121-4/+8
* Clean up custom REPL code.David Thompson2014-01-121-15/+12
* Remove unused export.David Thompson2014-01-121-2/+1
* Change tick-agenda! and clear-agenda! to take agenda as arg.David Thompson2014-01-102-13/+4
* Add mouse move/press/click hooks.David Thompson2014-01-091-3/+20
* Add key press/release hooks.David Thompson2014-01-091-1/+11
* Fix crash when handling an SDL event.David Thompson2014-01-091-1/+1
* Run REPL even when game is paused.David Thompson2014-01-091-17/+20
* Add paused-agenda.David Thompson2014-01-091-1/+7
* Factor REPL out of main loop.David Thompson2014-01-092-34/+34
* Forgot to add fps.scm.David Thompson2014-01-091-0/+48
* Move FPS to a module and add accumulator parameter.David Thompson2014-01-091-57/+30
* Tweak SDL event handling.David Thompson2014-01-071-11/+10
* Make game loop status parameter.David Thompson2014-01-071-9/+9
* Make tick-interval a parameter.David Thompson2014-01-071-11/+13
* Add draw-hook.David Thompson2014-01-071-13/+6
* Update docstrings.David Thompson2014-01-071-3/+3
* Use SRFI-26 in agenda module.David Thompson2014-01-071-2/+3
* Rename agenda procedures.David Thompson2014-01-071-5/+5
* Export agenda variables.David Thompson2014-01-071-0/+2