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Functional reactive game engine for Guile - failed experiment
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2d
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Author
Age
Files
Lines
*
Pass along the *repl-stack* fluid so that nested REPLs work right.
David Thompson
2013-09-02
2
-3
/
+7
*
Move both mvars into the repl module.
David Thompson
2013-09-02
2
-32
/
+9
*
Remove frame-sleep and add run-repl.
David Thompson
2013-09-02
1
-8
/
+7
*
Add license info mvars module to give Mark Weaver proper credit.
David Thompson
2013-09-02
1
-0
/
+21
*
Execute REPL thunks in the context of the main game thread.
David Thompson
2013-09-02
2
-24
/
+57
*
Add mvars module.
David Thompson
2013-09-02
1
-0
/
+147
*
Clean up lines longer than 80 characters.
David Thompson
2013-08-29
1
-3
/
+6
*
Fix issue #9.
David Thompson
2013-08-29
1
-3
/
+1
*
Rename apply-color to use-color.
David Thompson
2013-08-27
2
-3
/
+5
*
Add procedures to perform a gl-translate or gl-scale given a vector2 object.
David Thompson
2013-08-27
2
-9
/
+20
*
Replace old vector module with new vector2 module.
David Thompson
2013-08-27
3
-97
/
+9
*
Create new 2D vector module.
David Thompson
2013-08-27
1
-0
/
+107
*
Create tileset module.
David Thompson
2013-08-26
2
-18
/
+88
*
Make the origin the top-left corner of the window again.
David Thompson
2013-08-26
4
-5
/
+32
*
Merge branch 'master' of github.com:davexunit/guile-2d
David Thompson
2013-08-25
3
-24
/
+47
|
\
|
*
Tidy up freeimage module.
David Thompson
2013-08-24
1
-21
/
+36
|
*
Throw error if image file does not exist.
David Thompson
2013-08-24
1
-1
/
+7
|
*
Add (ice-9 format) module to imports for freeimage and ftgl
Pieter Slabbert
2013-08-23
2
-2
/
+4
*
|
Fix typo.
David Thompson
2013-08-25
1
-1
/
+1
|
/
*
Flesh out actions module.
David Thompson
2013-08-21
1
-9
/
+112
*
Only unlock the game loop mutex when the REPL server is waiting.
David Thompson
2013-08-19
1
-4
/
+16
*
Use GL_NEAREST method for texture scaling.
David Thompson
2013-08-18
1
-2
/
+4
*
Create textbox type.
David Thompson
2013-08-18
1
-12
/
+43
*
Add a few more wrappers for FTGL layout functions.
David Thompson
2013-08-18
1
-3
/
+19
*
Change render-font to draw-font and don't any matrix or color manipulation.
David Thompson
2013-08-18
1
-8
/
+7
*
Change render-font procedure.
David Thompson
2013-08-18
1
-13
/
+37
*
Add wrappers for FTGL simple layout objects.
David Thompson
2013-08-18
1
-0
/
+80
*
Use color module in font module.
David Thompson
2013-08-17
1
-1
/
+2
*
Use new color module.
David Thompson
2013-08-17
2
-19
/
+7
*
Create color module.
David Thompson
2013-08-17
1
-0
/
+87
*
Create basic font module.
David Thompson
2013-08-17
1
-0
/
+54
*
Create initial bindings for ftgl.
David Thompson
2013-08-17
1
-0
/
+89
*
Delete freetype wrapper module.
David Thompson
2013-08-17
1
-33
/
+0
*
Move define-enumeration into util module.
David Thompson
2013-08-17
2
-16
/
+42
*
Change origin to bottom-left corner of window.
David Thompson
2013-08-17
2
-2
/
+1
*
Create freetype module.
David Thompson
2013-08-15
1
-0
/
+33
*
Init SDL when window module is loaded instead of needing an explicit init call.
David Thompson
2013-08-15
1
-8
/
+4
*
Fix freeimage-load procedure that was not passing enough arguments.
David Thompson
2013-08-15
1
-4
/
+3
*
Flip freeimage bitmaps vertically because the y-axis is the reverse of what w...
David Thompson
2013-08-15
1
-4
/
+9
*
Add wrapper for FreeImage_FlipVertical.
David Thompson
2013-08-15
1
-0
/
+12
*
Use freeimage for texture loading.
David Thompson
2013-08-14
1
-21
/
+17
*
Add freeimage wrapper.
David Thompson
2013-08-14
1
-0
/
+250
*
Remove reference to pixel-format* enum.
David Thompson
2013-08-14
1
-2
/
+2
*
Remove unnecessary gl enum.
David Thompson
2013-08-14
1
-20
/
+0
*
Move gl.scm to wrappers subdirectory.
David Thompson
2013-08-14
3
-3
/
+3
*
Remove redundant comparisons in rect-contains?
David Thompson
2013-08-14
1
-4
/
+0
*
Fix rect-intersects?
David Thompson
2013-08-13
1
-2
/
+2
*
Forgot to export rect-clip.
David Thompson
2013-08-13
1
-0
/
+1
*
Expand rect module.
David Thompson
2013-08-13
1
-6
/
+30
*
Create rect module.
David Thompson
2013-08-12
1
-0
/
+99
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