summaryrefslogtreecommitdiff
path: root/2d/texture.scm
Commit message (Collapse)AuthorAgeFilesLines
* Create tileset module.David Thompson2013-08-261-18/+1
|
* Make the origin the top-left corner of the window again.David Thompson2013-08-261-0/+2
|
* Throw error if image file does not exist.David Thompson2013-08-241-1/+7
|
* Use GL_NEAREST method for texture scaling.David Thompson2013-08-181-2/+4
|
* Change origin to bottom-left corner of window.David Thompson2013-08-171-1/+0
|
* Flip freeimage bitmaps vertically because the y-axis is the reverse of what ↵David Thompson2013-08-151-4/+9
| | | | we want.
* Use freeimage for texture loading.David Thompson2013-08-141-21/+17
|
* Remove reference to pixel-format* enum.David Thompson2013-08-141-2/+2
|
* Move gl.scm to wrappers subdirectory.David Thompson2013-08-141-1/+1
|
* Ensure that all texture objects are added to the texture guardian.David Thompson2013-08-041-8/+11
|
* Refactor <texture-region> into <texture>.David Thompson2013-08-021-71/+73
|
* Fix figl enum.David Thompson2013-07-281-1/+1
|
* Split sprite module into 3 modules.David Thompson2013-07-221-0/+178
|
* Deleted texture module and moved contents into sprite module.David Thompson2013-07-061-153/+0
|
* Add optional texture coordinate parameters to texture-quad and ↵David Thompson2013-07-061-5/+6
| | | | sprite-batch-draw.
* Add texture regions.David Thompson2013-07-061-1/+37
|
* Reap OpenGL textures when texture objects are GC'd.David Thompson2013-06-231-3/+22
|
* Add support for creating textures from RGB and RGBA surfaces.David Thompson2013-06-161-3/+12
|
* Add a color parameter to texture-quad.David Thompson2013-06-161-1/+2
|
* Change gl-tex-parameter to gl-texture-parameter.David Thompson2013-06-131-15/+15
|
* Add texture module.David Thompson2013-06-121-0/+87