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path: root/2d/sprite.scm
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* Change animation-state type to be immutable.David Thompson2013-07-181-20/+27
* Create animation type.David Thompson2013-07-171-25/+122
* Use rgba->gl-color in sprite module.David Thompson2013-07-171-3/+5
* Add support for sprites that use texture regions and automatic drawing to a b...David Thompson2013-07-061-32/+104
* Update TODO list.David Thompson2013-07-061-3/+0
* Add dynamic state to track the current sprite batch.David Thompson2013-07-061-2/+12
* Change sprite-batch-draw parameter list to use optional keyword arguments.David Thompson2013-07-061-3/+4
* Deleted texture module and moved contents into sprite module.David Thompson2013-07-061-7/+159
* Add optional texture coordinate parameters to texture-quad and sprite-batch-d...David Thompson2013-07-061-6/+7
* Fix sprite batch not rendering the correct number of vertices.David Thompson2013-07-061-1/+1
* Create simple sprite batch renderer.David Thompson2013-06-271-1/+116
* Draw sprites using vertex arrays.David Thompson2013-06-261-19/+84
* Add anchor property to sprite object.David Thompson2013-06-231-10/+21
* Use a vector for sprite scale.David Thompson2013-06-231-19/+11
* Use a vector for sprite position.David Thompson2013-06-231-13/+12
* Use keyword arguments in make-sprite and load-sprite.David Thompson2013-06-231-5/+7
* Add default sprite arguments to load-sprite.David Thompson2013-06-231-7/+9
* Fix sprite default scale values.David Thompson2013-06-161-1/+1
* Fix sprite comment.David Thompson2013-06-161-2/+2
* Add a make-sprite procedure with keyword arguments.David Thompson2013-06-161-2/+6
* Add color property to <sprite>.David Thompson2013-06-161-6/+11
* Add basic docstrings to sprite module.David Thompson2013-06-121-0/+3
* Add sprite module.David Thompson2013-06-121-0/+72